"Shake It 'Till You Make It!" Is a puzzle/rhythm game inspired by those heavily crowded dancefloors seen at weddings and quinceaños. This is our first ever Ludum Dare and we will be looking forward for feedback! Enjoy!
I really liked the idea it was quite fun and well produced. My only complaint is that there wasn't more to play and that it didn't get quite challenging enough for me before the game finished!
@cristi-aby Thanks a lot! Glad you liked it. @something-something-games I hear you! We basically ran out of time before being able to design the more complex/challenging levels 😅. Hope you enjoyed the rest of it!
Hey guys cool idea I have to admit it got me bustin a move in my chair. Same commetns as others that it is obvious you ran out of time for more levels and more complexity. (time limits, incorrect instrument timing etc woulc be cool?)
Very nice, especially considering it's your first LD game! With more levels and increased difficulty it would be even better. But considering we all had only 72 hours it's still a job well done. Nice work!
On a classic concept, you have done a realy great job. The instruments you get add to the music to finish to be complete when you have all. Unfortunate that the game is that short :( I want to see what you can do with that concept with a little more content.
LOVED the music for this and how each instrument you grab changes the tune! Very cute and well-paced puzzle game. The text screens in between levels were well-designed and pretty funny. I'm a true cumbia dancer now :blush:
The game was intuitive and I understood what to do pretty much immediately. It was fun to hear all the elements come together. The levels were a little easy for my liking but hey, that's better than too hard :stuck_out_tongue_winking_eye:
Comments21
@something-something-games I hear you! We basically ran out of time before being able to design the more complex/challenging levels 😅. Hope you enjoyed the rest of it!
With more levels and increased difficulty it would be even better.
But considering we all had only 72 hours it's still a job well done.
Nice work!
The instruments you get add to the music to finish to be complete when you have all.
Unfortunate that the game is that short :(
I want to see what you can do with that concept with a little more content.
@team-infernus @tobias-headstrong @awesomealliterationalliance @larnin We will be updating the game post-jam and adding the more challenging levels, so stay tuned!
@hueson We will be adding a little introduction on an update post-jam. Stay tuned!
Well done!