
Smelly Corp.
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Welcome to Smelly Corp.!
You are sent to a facility that has a slight problem: there is no system for removing toxic waste. Your job is simple: don't let the Toxic Waste Tank completely fill up. You will start by manually moving the waste to an occasional truck, and end up building an infrastructure that will do most of work for you.
There are 9 types of buildings, each one being unique and helpful in it's own way. Not only you will build pipes to move the toxic waste around, but also some buildings require electricity, so you will need to build a power grid as well.
I recommend visiting the ingame Help. It looks complicated, but it's not that bad, I promise.
Controls:
WASD: movement
MouseWheel/numbers: selecting a building
Left Click: take/give toxic waste or build a selected building
The theme is present in two ways: you don't want the Toxic Waste Tank to run out of space, and all the buildings are blocking your way, limiting your movement options the longer the game goes.
Personal Note: I should look into them "Unities" next time. Making a game in pure JavaScript is a pain in the butt.
You are sent to a facility that has a slight problem: there is no system for removing toxic waste. Your job is simple: don't let the Toxic Waste Tank completely fill up. You will start by manually moving the waste to an occasional truck, and end up building an infrastructure that will do most of work for you.
There are 9 types of buildings, each one being unique and helpful in it's own way. Not only you will build pipes to move the toxic waste around, but also some buildings require electricity, so you will need to build a power grid as well.
I recommend visiting the ingame Help. It looks complicated, but it's not that bad, I promise.
Controls:
WASD: movement
MouseWheel/numbers: selecting a building
Left Click: take/give toxic waste or build a selected building
The theme is present in two ways: you don't want the Toxic Waste Tank to run out of space, and all the buildings are blocking your way, limiting your movement options the longer the game goes.
Personal Note: I should look into them "Unities" next time. Making a game in pure JavaScript is a pain in the butt.