Souls Panic

> CLIC HERE TO PLAY ONLINE (WebGL)
Game
Luna must take souls arriving on the river, to place them in their wells.There are 4 areas:
* Neutral (no well) ;
* Paradise (clouds, blue souls) ;
* Hell (lava, red souls) ;
* Earth (grass, purple souls).
Warning to the number of souls present in each zone! The more there are, the more the thermometers fill up.
When an area is overloaded, the thermometer breaks and the well is disabled.
You lose the game when 3 thermometers are broken (the waiting space can't contain an inifinity of souls !).
Have fun and don't panic ! ;-)
Controls
WASD/DirectionalArrows : Move Luna, the cutest reaper (main character)Space bar : Catch/Release souls (hold on release to throw souls)
E : Near switches, reverse water flow
Content
We made all the graphics in pixel art, as well as composed the music especially for the occasion.
Team
For our first GameJam, we realized this game in 4 members team. We hope you enjoy it !Play links

Genres: platformer
Comments22
I really like the concept, and it was executed pretty well - the game starts off easy enough, but before you know it the rivers are overflowing with souls and there's only so much one cutest reaper can handle!
Graphics are nice, though the style could be a bit more cohesive. The music really fits the cute aesthetic you're going for, which in turn clashes with the stressful gameplay - which makes for an interesting dynamic and experience.
I also liked the music and the character style a lot, somehow it remembered me of Harvest moon games :)
Good job!
I didnt't fully get the use of the levers tho, is there any way to take advantage of their presence?
Cool entry anyway :)
I found the game pretty pleasing aesthetically thanks to both visuals and music; nice job executing them at such a high level under the constraints of the jam.
While the core mechanic of sorting objects into different slots under pressure is not necessarily anything new, I liked your choice of theme: it's much more interesting to escort souls into the afterlife than to sort boxes or (to pick an entirely random examples :wink: ) to park cars.
For me the controls seemed adequate and accomplished exactly what they needed to in order for the game to be enjoyable.
Good job!