Space Cows

by net3ton
Overall★★★★★★★★★★3.33
Fun★★★★★★★★★★3.39
Innovation★★★★★★★★★★3.36
Theme★★★★★★★★★★3.93
Graphics★★★★★★★★★★3.32
Audio★★★★★★★★★★2.35
Humor★★★★★★★★★★2.84
Mood★★★★★★★★★★2.59
Shadow is coming!

Space cows are the only salvation. They produce spice. The most precious substance in the Universe.

Every cow produce 1 spice per turn. Land hex can give up to 20 spice and then turn to sand. Place fire on sand hexes for 5 spice. It protect nearby hexes for 5 turns.

Get rid of Shadow!

Genres: strategy
Tools: Haxe, OpenFL

Comments18

Lamossus14 Aug 2018, 11:08
The game was a bit confusing at first but after I understood the mechanics it became much easier. Spice didn't really feel like a problem, I always had a lot of it. I didn't really feel like I was running out of space either
manusaiz
manusaiz14 Aug 2018, 11:32
Really hard to understand at first, but once you get it.

Nice to know the fuel was cow poop tho. Thats super cool :cow2:
net3ton
net3tonauthor14 Aug 2018, 15:45
@lamossus @manusaiz yea, thanks, I'll add some hints to describe mechanics more clearly. Initial idea was to break hexes after fire (lighthouses), but it figured out to be not very playable =)
Rob Parker
Rob Parker14 Aug 2018, 16:38
Game could of done with a tutorial but otherwise was really cool. Nice little puzzle game with good graphics and mechanics!
FlashViper
FlashViper14 Aug 2018, 16:40
Funny! I love how you cover up a basic premise with the huge comedic twist of SPACE COWS!!! At least you didn't make it Space Cows 2 (like another developer I know...)
Derek Volker
Derek Volker14 Aug 2018, 16:41
Fun graphics and mechanics in this clicking nightmare! The mechanics are pretty simple to understand, yet it quickly became a click challenge as the shadows come closer at a desperate rhythm. Had a really good time playing it.
fingamer
fingamer14 Aug 2018, 16:42
Despite the description being there and giving info about the game I still found the game to be a bit confusing. Especially at the beginning. But after playing a while I got the hang of it and managed to understand it. It turned out to be a challenging little game which actually requires some thinking. The graphics are okay and the sound effects are nice.

Overall, this game needs a little more information about the gameplay. Aside from that it was a nice game. I had fun playing it!
Gaweringo
Gaweringo14 Aug 2018, 16:43
Had pretty much the same experience as the other commenters, didn't understand it in the beginning, but once I got the hang of it it was really fun.
Pierre AVINAIN14 Aug 2018, 16:44
Very cool game, I love graphics ! :-)
net3ton
net3tonauthor15 Aug 2018, 12:07
@fingamer @gaweringo @rob-parker @flashviper @derek-volker Thanks for feedback! I tried to make it more visually understandable, but it seems it’s not enough. I don’t really like tutorials, it slows down the beginning. Without tutorial it’s tries and fails but with action;)
Historymaker118
Historymaker11815 Aug 2018, 18:51
I enjoyed this, took a few attempts to figure out what I was doing, but seemed to get there in the end. I like the art style, though was disappointed in the lack of music. The game could do with some better balancing as the challenge seems to escalate a little too quickly. A bit more depth to the mechanics would improve this (maybe a third type of tile you can place?) but not bad for a weekend jam game.
Langotriel
Langotriel16 Aug 2018, 07:14
I made it 135 months. I feel like that's pretty good :stuck_out_tongue_winking_eye:

I like the simple, effective art style and I appreciate the subtle animations as well :) It helps a lot.
Paula16 Aug 2018, 14:21
Great job! You did a really entertaining game and when you get it, it becomes addictive. I like the pixel art style and the sound effects. The only think i missed is some background music. As a suggestion, it would be great have some kind of scoreboard of you previous attempts, to make it even more addictive. Overall, a great entry , cograts!!
KeyurRana16 Aug 2018, 15:30
Very fun game. Though, I have to agree with what others already have pointed out, it was very confusing at first. It got pretty addictive once I got the hang of it. Overall, good job!
mgoadric
mgoadric16 Aug 2018, 15:47
Eventually figured out how to keep it going, made it to 178 months. It was very hard to get the initial spice collection started and make a ring of fire around the hut, but once it was there it was sustainable if I paid attention. What was the algorithm behind how the darkness moved? Great connection to the theme, thanks for making this game!
net3ton
net3tonauthor17 Aug 2018, 07:47
@mgoadric "What was the algorithm behind how the darkness moved?" The algorithm is simple - it picks random hex adjacent to shadow hex =)
net3ton
net3tonauthor17 Aug 2018, 07:49
@paula Yea! It will be great to have online leaderboards at the end. I'll definitely think about it.

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