*We started from scratch and everything has been done by one of us in the week-end. Except the skybox*
Description : A game that takes place in space where you need to farm your way to survival. You must fully upgrade your spaceship if you want to succeed. Though beware, you might run of oxygen or ever worse, you could forget to turn off the water filter!
You have 4 types of plants: Metal, Oxygen, Crystal and Energy, which all have a specific purpose to your survival. If you want to upgrade your spaceship you need to farm metals and crystals which need to be processed by their respective machine that need to be power by Energy. On the other hand, Oxygen and Water decrease over time, therefore you will need to replenish the supplies to avoid certain death.
The seeds to these plants can be acquired through the dispenser where the button will change the type of seed that can be acquired. The Oxygen and Energy plants must be put in the transporter to be accounted for while the Crystal and Metal need to be processed.
Facts : You can only carry one item at a time and sometimes you will run out of power while holding a plant, sadly, you need to throw it in the trash. (Do not worry if you are not seeing the water gauge straight up when you start the game you do not start with this feature) The water filler does not work like the other machines. It's a toggle machine, do not forget to turn it off or it will drain your energy for no reason.
Controls : Mouse -> Click on the ground to move the character Mouse -> Highlighted objects are interactive if you are in range Esc -> Display menu options
This game has been created in less than 72h by the hand of one programmer(Zykroma) and one artist(EuphoricNirvana)
Change log : Fixed some minor bugs about plant appearing in space Fixed issue with player being stuck in corners
The music's very relaxing, and I loved the encouraging message when I lose! The graphics are amazing for a jam, though I'm not clear on why the astronaut needs to wear the helmet inside.
Farming in space is charming. If I could add something, I'd try to make the seeds more distinct, and more suggestive of what they'll end up as. Also, I died because I couldn't find the trash. Perhaps there is something you can do to make it more obvious what we can interact with? Another pitfall is that when I grabbed a seed from the first time, I didn't even realize I had! My character was in front of the dispenser so there was very little visible movement as the seed went up on my head.
Overall I like it, and this is one of the games I've seen with the most potential for growth!
That's indeed a relaxing game, cute and funny to play! It took me some time to fully understand what was going on (I have to admit I didn't completely read the rules but I never do so since I expect games to be easy to take in hand) but that was not a big issue.
Nice game i tought it would be quit boring at first but adding extra rooms and adding the water mechanic kept me playing and the difficulty increased over time which i liked. Nice audio track it made the mood. Overall a good entry
A little confusing at first, once I realised the big yellow thing was a button, I also realised I had no space to win! Very challenging, but this was a very ambitious game!
No idea how to play this game. Really needs a tutorial. While I can plan seeds and get energy, i don't know how I can get oxygen. Clicking on certain 'machines' does nothing. I always die because it says you ran out of oxygen.
Really nice concept. There was still some little bug I guess where you couldn't remove some items from your head if you picked a wrong items. Made me restart the game.
Thank you all for your comments ! I really appreciate ! Yeah indeed it lacks of information, it's quite hard to figure out at first what to do. I will try to make it easier
Encountered some minor bugs: - Seed model stuck above head, but could still pick up new ones - On the first new field the plants appear in space - On the second new field one of the fields wasnt clickable
This is an awesome entry! It got me right from the beginning. I love the style and the gameplay was surprisingly relaxing and fun! I discovered a little bug where I wondered why my plant got planted in space, which after the next upgrade became much more clear :D Some screenshots to clarify:
after the upgrade it was clear where it got planted:
I loved it - could not stop playing :P! Really great work!
The pathing gets caught on almost everything, especially around the garden and connector. Did you set the objects placed to be NavMesh obstacles? If you did, I think maybe making the level one block wider in each part would help. Like this:
Also being able to click on a machine once, have it bring you to it as well as use it, would be awesome a huge quality of life improvement. Otherwise awesome. Good job! :D
Hey! Thanks you all for the feedback I fixed the planting bug, made the path a little bit easier and you can now move if you click on a machine :D Upload is coming! (Since it's my first entry I don't know if it's fully legal to do that ?)
@zykroma I think the ruling is, if it is a gamebreaking bug you are allowed to fix it, otherwise I'd say just leave it as is. You can still work on the project but since your version is actually perfectly playable I'd say work on it outside of this event. (This is my first Ludum Dare too, though, so maybe someone else knows the exact guideline. This is what I got from the rules page.)
There isn't a whole lot to say that others haven't already but you were right, pretty similar with different gameplay. good work guys! do you have twitters you post to?
You made a very good and apreciable games. I took some pleasent moment to play it. The relaxing music and the fluidy of the character is awesome.
I think more feedback sound (I love this thing like you see in my games) is a plus for give life to a game :) And for the model stuck above the player's head, it's when a player take a seed and collec a plant before use the seed.
Great Game ! I had some bugs with text positions on fullscreen (I play on HTML5 version) and no tutorial wasn't available. I have just one advice, character move could be better with keyboards, but mouse work perfectly too !
That's a cool relaxing game! I had a little bug: one model was stuck over the head of the character. It was just a graphic bug, I was able to pick and grow new seeds. I think the first update of the ship is useless. I would have love if the game had different music, I find this one "too much repetitive". Overall it's a cool and polished game, good job!
@antoined73@chocolat-endive I agree with you the music is too repetitive but it was the first one I ever made ^^ I downloaded bosca ceoil on Friday and then I tried to do a little something when taking a break from programming. I'll try to do better next time !
@zykroma We've finished Part 1 of our Play and Rate video for Ludum Dare 42, and we've added it per your response. Check it out! https://youtu.be/vuUp1EYEiuA (The video may be uploading for a little while. If so, check back after a day or so)
Loved it. Still i found that gameplay is not totally self explanatory, i've got to pause game to check how to play it, but at first it seemed that i'll be able to get it without manual. Ah, of course you can't do anything 100% perfect in 3 days, so good job!
Farming in space is charming. If I could add something, I'd try to make the seeds more distinct, and more suggestive of what they'll end up as. Also, I died because I couldn't find the trash. Perhaps there is something you can do to make it more obvious what we can interact with? Another pitfall is that when I grabbed a seed from the first time, I didn't even realize I had! My character was in front of the dispenser so there was very little visible movement as the seed went up on my head.
Overall I like it, and this is one of the games I've seen with the most potential for growth!