Very unique and interesting game concept. I like the simplicity. It does take a bit of time to get used to the gravity/ies / physics, but once you do, this is a very novel experience. I like the simplistic, neon theming, including the holographic planet textures. The audio, although not much, also contributes to the overall atmosphere and simplicity. Very interesting game, great entry!
Great idea, extremely difficult to play. Perhaps the building of the planet can be slower (and stopped when it hits another planet instead of making you lose). The audio reminded me of KSP :KHappy:
I also had trouble connecting this to the theme. Is it because the moon gets sucked out of space?
a nice game very unique and interesting fun to play but i dont see the theme in it maybe the fact that there is a black hole fulfils the theme im some way. but it was a good time playing it.
I'm really bummed I couldn't seem to get this game to work for me. The clicking seemed only to make planets randomly. I would click and hold sometimes and nothing would happen, other times a planet would start increasing in size when I let go and I couldn't get it to stop. I do still like the idea of this game, and I'll try playing it again soon, to see if I can get it working.
Wow... I suck at this game. I couldn't pass the 2nd level X) But it was pretty fun ! I don't think it fits the theme taht well so. I'll try to go further into this game later ;)
Okay i may not be objective on this one because i love golf game. The Fx looks great, technically the scripts behind it are flawless. BUT (you can stop reading after this it's nitpicking) You can't see where the moon will launch at first try, the game resets after you collide planets ???, the moon is too slow. It kinda reminds me of the theme you control the environment not the player kind of deal. Solid little game.
I liked this game despite it being very challenging. I wish there was an instruction screen which would tell me how to play and the do's and dont's. Once it got too challenging for me I just started building huge planets and blowing them up. I loved the graphics, especially the explosion effects that came from the planets. Very nice job!
I'd like some indication where the ball is coming from each level or have the level reset take less time. I think clicking on an area where a planet already is shouldn't try to make another planet and then make you start the level over. The physics worked really well and the game was fun to play. Great Job!
Enjoyed the concept but I absolutely sucked ass. Really liked the interpretation of the theme, and I liked all the patterns for the planets. But sometimes the planets would keep growing even after I released the mouse button, and it skipped me from level 2 to level 4.
Interesting mechanics. I wasted a lot of party trying to inflate a bit more a planet I'd just made. You should prevent the player from creating any new planet when the cursor is already on one. The game is really hard, but enjoyable, good job.
I would suggest that the planets don't automatically blow up when clicked. I mean, what's the point? Just limit the player's ability to make planets on an empty spot, then blow up the planets if they touch would do the job. The way it is now makes it frustrating when accidentally clicking an existing planet.
It does take a bit of time to get used to the gravity/ies / physics, but once you do, this is a very novel experience.
I like the simplistic, neon theming, including the holographic planet textures. The audio, although not much, also contributes to the overall atmosphere and simplicity.
Very interesting game, great entry!