Star Hopper

Overall★★★★★★★★★★3.02
Fun★★★★★★★★★★3.02
Innovation★★★★★★★★★★2.55
Theme★★★★★★★★★★3.42
Graphics★★★★★★★★★★2.75
Audio★★★★★★★★★★2.86
Humor★★★★★★★★★★2.22
Mood★★★★★★★★★★2.60
Move: A and D (Keyboard) / Left Joystick (XBOX Controller)
Jump: Space (Keyboard) / A (XBOX Controller)

screenshot

Comments17

mukult14 Aug 2018, 05:31
2nd level is super difficult. Wasn't able to do that jump on that purple thing...

Still a good concept. Would have liked if it would have ramped up a little bit :)
Caerul14 Aug 2018, 05:37
Love the shrinking platforms. Could not get pass the second level with the purple bullet coming at you. Tried it for a while and gave up lol. Any tips? Or I just suck at it.
Daniel Makauthor14 Aug 2018, 17:47
The first comet coming at the player is intended to introduce the danger of those comets.
I only created 3 levels which makes me running out of space (duh) to smooth out the difficulty curve. I chose to not make the game easy and beatable in under 5 minutes.

(Spoilers)
Level 3 is more difficult than level 2 quite a bit. You can watch my entire playthrough here: https://youtu.be/l_v3UGEPzVw
It is by no means a perfect run and it shows exactly how difficult this is. I will admit level 3's difficulty is more like level 30.
Ezra LaFleur14 Aug 2018, 17:53
Was really fun for a bit but I also could not pass the second level. The music was interesting but definitely a bit repetitive and could have been a bit more compelling. For the level I could play, the game wasn't bad!
J-Star14 Aug 2018, 18:05
It's a nice concept, but as others already said, the levels are getting hard extremely early. I've beaten the second level, but the third one was too difficult. I love the animations on the player character and the overall graphics!
J-Star14 Aug 2018, 18:05
EDIT after watching the video and reading the comment:
It's indeed better if you would have more levels to spread out the difficulty increase. Overall well done though!
anstabo
anstabo14 Aug 2018, 18:08
The game is solid and it feels nice to jump. There is a little bug though when you jump once and then quickly press space when you hit the ground, the next jump is a very weak jump.
Maybe you could have used physics for the platform ? Grea little game nontheless.
Daniel Makauthor15 Aug 2018, 01:35
A quick press of the jump button resulting in a weaker jump is actually an intended feature. However, if the jump is very weak (like barely even lifted), then that would be a bug that I have never encountered. Thanks for the awesome feedbacks!
diesdas15 Aug 2018, 18:04
Nice introduction to the mechanics, but after that it just gets really hard, too frustrating imo. Nice "squash and stretch" on that jumping animation, good job!
Nerzal15 Aug 2018, 18:12
I'm unable to beat the third level :D I love the design of the character and its animation. Your space is running out of screen so you met the theme perfetly.
nightsong15 Aug 2018, 18:15
Fun concept!
A bit frustrating at times as it seems like I'm not alone to think... :D
Hope you keep working on the concept!
Firesplash Entertainment
Firesplash Entertainment15 Aug 2018, 18:17
Also a nice game idea - with some more polish (and fixing the double jump issue) it might have a chance as a mobile game in my opinion...
Nam Nguyen
Nam Nguyen16 Aug 2018, 17:43
Very interesting mechanic, I think it is very promising for a post-jam version. Keep it up
Nufflee16 Aug 2018, 17:47
Nice game! Quite infuriating because the character sometimes jumps when he lands on a platform.
dk5000p22 Aug 2018, 13:45
I didn't find level 2 too difficult and I feel with a little more work I could have made it past level 3. I had fun playing it and was pretty determined. Like others have stated I think with some polish this could be a good mobile game.
Void Productions22 Aug 2018, 17:40
@daniel-mak I reached the third level but couldn't get past that, the game mechanic is really interesting I enjoyed the game.

Do check our game and leave feedback.Cheers!
Andrei94 Sep 2018, 18:10
Nice game! :thumbsup: +++++

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