Gameplay -------- Junk piles up over time in your front yard, collect it inside your house before it piles up too high and falls over. Stack items in your house, but be careful not to stack heavy items on lightweight items or you'll be crushed by toppling junk! Wobbly stacks indicate that junk is close to falling!
If a junk pile collapses then your turn is over. Press Space/Enter to retry.
This marks my second Ludum Dare, and my first time using the Godot Engine!
TODO: ----
- Animate "Buster" - Add sfx - Better animations - Any sort of UI, score for stacked items vs. yard trash. - Better failure state indication
Cool concept! It kinda lacks a scoring system but I can imagine it, with some bonuses for taking care of sorting your junk. I like that the graphic style goes well with the absurd concept of the game, and the "death" made me laugh ahah. Kudos for porting to Linux, but the framerate on my machine made it unplayable whereas surprisingly, the web version was smooth. Well done for doing it alone anyway
I REALLY like the art style. Great colors, great character design. The controls are a bit confusing (I expected immediate control, not grid-steps). I'm a bit confused about the rules; what am I suppose to do? I keep falling over, and resetting the game. Maybe a score system would work, and some instructions in-game. But over all a great game! I think you did an amazing job
I've been able to play the desktop version... Very funny character! it falls back when i put something too big on the box... Nice idea and funny character! good job!
pretty cool game! kinda got confused about the stacking mechanic and i keep dying. but once i understood how it's done, it's pretty addicting! i wonder who hoards toilets? great job i making this game!
You have a very funny and nice looking art style. I liked the humor and i would like to see that reflected in some kind of textual player feedback in the game itself. I would add some startscreen with instructions, display some scoring and Win! and Lose! feedback. That was the only thing that was missing for me. Apart from that the execution of your game was very good and it was fun to play! I hope you get those last ratings to get to 20!
It kinda lacks a scoring system but I can imagine it, with some bonuses for taking care of sorting your junk. I like that the graphic style goes well with the absurd concept of the game, and the "death" made me laugh ahah.
Kudos for porting to Linux, but the framerate on my machine made it unplayable whereas surprisingly, the web version was smooth. Well done for doing it alone anyway