TinyPlanetCorps

Overall★★★★★★★★★★2.50
Fun★★★★★★★★★★2.56
Innovation★★★★★★★★★★2.50
Theme★★★★★★★★★★3.40
Graphics★★★★★★★★★★2.75
Humor★★★★★★★★★★2.33
Mood★★★★★★★★★★2.50
Tiny planet corp....s


Goal: Build a successful megacorperation on a tiny planet.

Features:
- Card mechanics
- Build structures
- Collect resources

Instructions:
- Left click on a card (it jumps away when you hover over it, but you can click on.. where it was)
- Then select a tile to place by Left click, DO KNOW this COSTS 10g (if the tile is selectable it will highlight)
- Look around for the best place by holding Right mousebutton
- When you actually decide to build something it will cost you it's production value as well (besides the 10g for the tile), the production value is on the card
- Click the Buy a card button to buy a card for the cost of 2 research
- Everytime you build something your turn will end and you will get resources
- If you can't build anything, the game ends.. (Nothing will happen though, sorry for that, you can click restart if you are up for another try)

MISSING FEATURES:
- Enemy corperations... yes time ran out before i could even start on the whole enemy ai thing..
- Stock market (allows for stealing tiles from enemy corperations, you can see why this isn't done)
- Being able to select from a few cards you want to research instead of topdecking it
- MENUS? where are they omg, there are none
- An actual win state? wow maybe we can even add a loss state as well?

I don't know why you played this or read this (maybe both thank you~), i'll try to actually maybe make a game out of this sometime? (imagine i originally intended to enter the comp with this..)

screenshot

Comments2

SirMichel15 Aug 2018, 10:30
I tried to play it but i was sadly unable to place a single building. However the game itself looks promising.
DevEmil20 Aug 2018, 15:11
It's very unclear, when you can build a building, how much it costs, what production points do, also there is nothing interesting in the game, if the only goal is to build as many buildings as possible. However, I assume that you did your best and I can only congratulate you for actually (kind of) finishing a game and submitting it! With every game jam you are gonna get better and who knows, maybe you are gonna work on a big non-jam project one day? Keep it up!
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