This is more of an idea than a complete game. I had a bit of an "idea block" during the making of this. The game could perhaps be expanded with more types of weapons and structures to build, perhaps different kinds of levels. But for now, please enjoy what i've made. Survive as long as you can, and keep the corruption from taking up all your space.
Game was made in Unity Music made in Bosca Ceoil Sounds made in SFXR Art made in Clip Studio & Piskell
That was fun! I wish I had more control over where I could aim and over the bomb-generating boxes, but I guess those restrictions make it better fit the theme, and I had fun playing it!
The game is quite interesting and kind of addicting! The style is nice and gameplay feels good, although I would like multiple difficulties, because in my run, the first 3-4 minutes were really slow. Floating platforms are also really hard to hit, so perhaps have multiple bomb types, one of which is sticky (but costs 2 regular bombs for example)
Really clever concept. I like the temptation to plant the farms lower for more growth. It is a bit too slow for my taste. As said above, you could implement more difficulties :) Good luck in further LDs :)
I liked this game a lot. I don't know if it is the explosion paticles, or the way the purple thing keeps increasing but this game has that "thing" in it that makes it a very addictive one. If you improve the art and spend time tuning the difficulty/tempo this game have potential to be something very special!
I like the idea, but I wish the aiming was done a little better. It didn't feel good to aim at one point and have gravity change the shot location dramatically.
Single resource game does not give much abilities to make strategy. I think it can be good if you add different types of weapons or resources. Anyway this is a good result for 48 hours project!
Comments15
Really enjoyed it :D
I don't know if it is the explosion paticles, or the way the purple thing keeps increasing but this game has that "thing" in it that makes it a very addictive one.
If you improve the art and spend time tuning the difficulty/tempo this game have potential to be something very special!