A star has just exploded and you have to get out of it's range! You are blocked by the Mother Ship of Invaders! You must shoot, dodge and try to not run out of space between the star explosion and the Invaders! (How many times have I said "Shoot, Dodge and Win"?)
Controls:
- W, Up Arrow = Up
- S , Down Arrow= Down
- D, Right Arrow = Right
- A, Left Arrow = Left
- Space = Shoot
Shoot! Dodge! Win! If you like our game, maybe you would like another game made by CristiHKJ (me)! We are thinking of working together on that project, too!
A big well done for completing your game in such a short period of time :) !! That's a big achievement ! The gameplay is simple yet pretty cool and I'm the sound effects though simple add that extra nice little something :) !! I especially like the sky, filled with glowing green stars and light, looks awesome !
The graphics of the game is really cool, it sets the mood to the game as well. The control feels right, sound effects work, the blockly particle effect doesnt really go with the two high-def models. All these can only get better, keep it up!
@noa-calice@nam-nguyen I thank you for playing and rating my game! The game will still be updated which means the graphics, audio and the particles will still be updated! :D
Good job! I like the idea, although the execution was a bit lacking. As far as graphics go, it looks alright, but the fact that it is missing any music is a bit of a mood killer, and since the alien ship shoots straight under you, it's simply a matter of holding down spacebar. Overall, great first attempt! Keep working on this, and it will look SO much better!
The sounds you've made are really cute, reminded me about the game "And Yet It Moves" :slight_smile:
You should work on better indication of rockets that fly at you. Because right now you can't see anything except smoke until the rocket is right in your face, so the whole process of playing your game becomes a random spam of bullets in hopes that you would hit the targets.
@cristihkj yeah, something contrast to the background would be great for the projectile's color. You've made a good job of indicating player's bullets, orange color can be seen really well on the green background.
Thank you to everyone for playing and supporting our game! All of your ideas are excellent. We are working on updates to this game as we speak :smirk:! Thank you for taking the time out of your day to play and rate our game.
It's a cool idea but it felt too easy imo. Also it feels like your ship isn't really moving because of the camera, maybe make the camera stay in the same spot while the ship moves up and down.
Interesting concept! I really like the background and the impact particles. The sound effects work as well. I first thought the goal was to get the biggest explosion size since it's increasing but the win condition is killing the mother ship. That kind of makes the explosion size aspect inconsequential to the gameplay. I also found that if you hold a direction the enemy rockets will never hit you. Also the game ends at explosion size 2300 regardless of if you take any damage (not sure if that's an intentional time limit or not). Looking forward to seeing what updates you come up with! Nice submission!
@balance686 The explosion size indicates the size of the star explosiom. When is reaches 2300 it hits you and you die! Read the description! :D I kmow about the missle glitch and we're trying to fix it! Thanks for playing our game! :D
Okay, first of all: The menu screen. Dude, the endless rotating makes me really sick, not a good start. Maybe you should consider a rework. Secondly the game: I am unsure that i just missed something, but how is this connected to the theme? I mean it takes places in space, but where is the "running out of" part? The background looks really awesome, but im quite sure that you didnt made it by yourself, didnt you? All in all this game looked promising in the first place but seems a little bit disappointing after i played it. Really looking forward to future updates! Keep it up, i believe you can turn this in a great game ;D
@cristihkj that makes sense. Perhaps if the explosion size was indicated by a progress bar rather than numeric it would convey the running out of space aspect better. Then you'd know how close it is to you before you die. Just an idea
@balance686 You're a genius! :D Maybe also add a scene with some animated text that tells you the story of the game! It would make it less confusing for new players! :D
It's a pretty good game! I would say that the space that you are working with to evade missles could have been lowered as time went on or the star size mechanic could have been made more obvious, maybe a progress bar or a numer that went from 2300 to 0 so that the theme was more relevant to the game.
"You Rock" Thank you. Actually the dodging mechanics was fun. I lost 2 times: the 1st because I didn't know how to shoot, the 2nd because I had a hard time shooting while dodgin. In the 3rd time, I did it \(^.^)/ For the visual side, I am not a big fan of the art style since the background is too saturated but it didn't hinder the gameplay. I think some polish and additional mechanics would be great. Overall, Nice job.
@yetman Thank you for playing our game. We are also working on a new boss and some added features. We are pleased to know that you like our game, and we hope you will enjoy future updates. Thanks again for playing and rating our game!
Thank you! We will keep you informed with updates, and future information about our game and future games coming to Android and IOS. Thank you for your time :smile:!
Great job! I though the sound effects and the models were great! I wish there was more in it but as you have said, it will be updated more. I'm excited to see what you make of it! Keep up the good work!
@masterkrepta Thank you :)! The difficulty is also something we have thought about, and we are thinking of new ideas that fit the game to add more difficulty. Thank you for your time :smile:!
@ryusui Thank you. We have also looked at that problem and we are trying to add more difficulty to the game as I have said before. Thank you for your time :smile:!
Thank you! That has been a topic of our discussions. This is just an illusion though, and we are trying to find a way to improve it. Have a nice day :smile:!
I wasn't able to unzip the Mac download. Every unzipping resulted in either another .zip file or a .cpgz. Was it just me? Sorry to miss out on your game.
As others have already said - great start and it could be something really awesome if you continue on with it. The only problem I had with gameplay was the fact that I didn't dodge any of the incoming missiles and just kept my finger on the space bar and won. Seemed a little too easy but maybe I got lucky somehow.. In any case - nice entry!
@yetman@smithy@bizbud@blearn@ryusui@doctor@erikiene@merpader I'm thinking of adding a feature where the enemy accidentally drops ammo for the Player to collect. This will make the game a lot better in my opinion and will make it a lot longer. What do you think of this idea? :D
Not too sure how to dodge the bullets coming at you. And would be better if we can shoot with the mouse and not spacebar. Add more variations to the bosses and the game would be even better. Good job
@tlcoc We had to make dodging the missiles coming to you harder since before you could just go in one direction and they would miss you. It's pretty hard. You just have to see where the missile is coming from (left or right) and go in the opposite direction. Then you want to go up and over the missile when it's close to you. Hope that helped! :)
On my Mac, I can't see anything happening. I can move around and shoot at the mothership, and occasionally I'll see a flicker of what I assume must be a missile, but if I'm dealing damage I can't tell and if I'm getting damaged I can't tell.
I think with some tweaks you could have a really intense game here, with some tightknit dodges and gunplay (barrel rolls of course). Looks like I discovered what others did which was hold a direction and get through haha. It's nice that you're still doing updates, I could see some good paths for this game to go.
@coda-highland Thank you for telling us this glitch, we will try to fix this on our macs. And we will respond back once we have found a solution. Have a nice day :smile:!
@coda-highland you do get damaged when the missile hits you! There is a little explosion when it hits you or when you shoot the enemy. Hope that helped! Have there been any other issues? The game didn't look like in the screenshots?
@wrenpirate I think I found a solution! Instead of unzipping it, you could use something like Extract here! I don't know if that's an option on Mac. If there is, hope it works! If not, then try other methods of unzipping it! :)
@cristihkj The UI does look like the screenshots, but I can't tell if I was getting damaged or not, since there wasn't much feedback about impact (or if there was I couldn't tell it apart from the trails of my own attacks). I can definitely tell there's supposed to be more gameplay than what I was seeing for myself.
Nice job! The audio was cool and background gave the game a very space-y feel, which unfortunately was a little lost on me because of the camera perspective on the ships. Dodging didn't really work for me (missiles nearly always hit), but it can be just my slow reflexes...
I liked the sound effects the most in this game. Quite cute. It was a bit hard knowing if I was doing things right. If the missiles hit or got dodged, but the enemy disappeared after a while and I was still there so I guess I wasn't doing too bad. But the feedback of the missiles were hard to understand. And if all hit me, then it was way too hard to dodge them. The game also ended very abruptly and got me back to the menu which left me wondering: "Did I win?". So a simple "Yay you made it" would have been nice.
A strange view to start with - plane vs alien saucer :laughing: gameplay is a fairly simple, but does work. Plus the missiles sounded a bit like chickens being fired at me, which was a fun thing. ;)
How could I not give that audio a 5/5? Nice work! All things considered the gameplay was fun too, I really liked dodging the missiles and hearing the sound they made as they went by!
Hey I liked your game , menu maybe too much movement (could be too motion sickness inducing) but I liked your sound and missiles! and as others have said maybe make the missiles easier to dodge? good work though!
@renier thanks for playing! Unfortunately we have reached a point where it's really hard to make the missiles easier to dodge! Either they're too slow which will lead to the Player being able to just go in one direction or too fast which will make it impossible for the Player to dodge! We are still working on it! :)
Nice Work! You were able to pump out a very simple and totally playable game! I feel like all of the art is really good in it's own right, but clashes a bit. Like those particles would look AMAZING on a game a little more retro. That background is freaking Beautiful, but clashes a little with the 3d models. I thoroughly enjoyed the quirky audio :) Great job!
Good game, the starting screen is a little disorientating. Would have also liked more freedom of movement in the game itself. Other than the graphics and effects were rather nice. Would like to see this built out more with enemies, more challanges, etc.
I'll just say that I love those sound effects! It's pretty good overall but I would agree that it is a bit short and also time until collision felt more like...well, time limit instead of actually running out of space. One way to fix it would be to add glow effect around the borders of the screen which becomes larger with time to give that feeling that space between explosion and starship is getting smaller. That being said, I still had fun and I think you did a good job!
The models look great, and the missile movement is also interesting. Although the BGM is just a looping short tune it does provide a sense of humor. Besides I think you can make the Mother Ship a lttle further away from the flight as at the beginning they made me suppose they are sort of related or combined. Moreover I found the missiles seem to do no harm to me and I can just keep pressing the Space key while ignoring all the incoming missiles to win the game.
Overall it's a fun "Shoot and Dodge" game! And I would appreciate it if you can also play mine. :slight_smile:
I think the most time budget went into the background : D it looks great I'm not sure how to dodge the missles. It's really hard. I think I did it once by accident while not really trying. If I just keep shooting from the very beginning I can get hit as much as I want and still win.
I did like the music and the sound effects. I liked how the incoming missle was signaled by the audio too.
The game wasn't too engaging for me all things concidered.
The gameplay is simple yet pretty cool and I'm the sound effects though simple add that extra nice little something :) !! I especially like the sky, filled with glowing green stars and light, looks awesome !