Alien Jam

by wujood
Overall★★★★★★★★★★3.07
Fun★★★★★★★★★★2.79
Innovation★★★★★★★★★★2.50
Theme★★★★★★★★★★2.21
Graphics★★★★★★★★★★3.64
Audio★★★★★★★★★★3.57
Humor★★★★★★★★★★2.00
Mood★★★★★★★★★★3.29
Full Cover.pngYou get points by avoiding UFOs and these get divided after each level by the amount of lifes you have left.

Used Tools:
* Unity
* Garageband
* Photoshop
* Rider

(More description coming, if i have the time)

screenshot

Comments7

Lizouille4 Dec 2018, 14:31
Cute little game, it works great. I love how the ship leaves a trail of particles behind. The only thing is I din't understand why it fits with the theme. But overall, good job!
wujood
wujoodauthor4 Dec 2018, 20:36
@lizouille Thanks for your feedback! The reason that it fits the theme is that you have to loose lifes in order to get a higher score :)
jk5000
jk500019 Dec 2018, 11:27
I love the graphics in this game, and the music is also pretty good. The gameplay idea is okay, but I would have liked a more to do in the game. Overall a fine LD game.
blubberquark
blubberquark19 Dec 2018, 11:31
The graphics are charming, and with the music they create a great atmosphere. I could see the theme in the "lose lives to gain score" mechanic, but I don't think the mechanic works that well. I struggled with the theme too.
The controls need some, and there is not much there in terms of mechanics (pickup, dodging moves). The bullet hell style collisions worked nicely.

I like the idea of a "slow bullet hell", but I don't know if the concept warrants a big game. The audiovisual aesthetic definitely does.
xlambein
xlambein19 Dec 2018, 12:24
The game is really cute, and I like the music. Together they work to create a very interesting mood. That said, I found the game a bit boring because of how slow it was, and how little there is to do. I was often pressing the Space key just because I _wanted_ it to do something :P
Shakedimus19 Dec 2018, 12:53
The game looks nice and the music fits well. The art style is very playful and simple. I understand that dying gets you a higher score so 'sacrifices must be made' but I found this mechanic a bit weak, more of an afterthought. The game is solid and fun for a short time but for me it became boring pretty fast. Some more interesting enemies could make a huge difference. Also the bullets were too hard to see in my opinion, a more contrasting color would be better.
gwinnell
gwinnell19 Dec 2018, 13:59
Love the art style and music! Like a relaxing bullet hell game. I got through to level 4 but was taken out pretty immediately! Level 3 felt a bit long too.

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