Apollo

Apollo

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overall: 3.54
fun: 3.46
innovation: 3.21
theme: 3.21
graphics: 3.57
audio: 3.77
mood: 3.73

About Apollo


Apollo is an retro-style arcade game, inspired by the challenges of space travel. Resources are precious and limited; so using them up is quite the sacrifice!

This is my first ever game jam entry, so I'm very pleased with my result! I'll definitely be coming back to compete in the next jam!

To run the game, download the executable from GitHub and extract from the ZIP archive. Run the file 'Apollo.exe' and all should hopefully work :smile:

Gameplay


In Apollo you pilot a rocket ship through a field of debris, meteors and alien ships. You need to dodge these obstacles, however moving the rocket sacrifices your limited fuel supply! The goal is to last as long as possible.

Meteors can crash into your ship, while alien ships will shoot lasers at you. Once you have taken damage, you will start to leak oxygen.

The ship is in space, so there it has inertia of course. There's no friction to slow it down automatically!

The game is over when the ship explodes, you suffocate to death or run out of fuel. Good luck!

Controls


Using A/D or LEFT/RIGHT arrows to control the ship. Sounds simple, right? :wink:

Screenshots



What I Used To Make It


Programmed with Python & Pygame

Art drawn in GIMP

Music composed in LMMS

SFXR and Audacity for SFX
Found a bug?
Tell us on Discord