Nice clicker game. I stop at level 23 (my fingers were too tired). Cool and fun idle character. (Just to let you know that the green little man have is right arm in the wrong order in layer, he is display in front or the chest).
nice clicker, had to stop after the upgrades already cost so much but there was no increment in money and my finger hurt ;D graphics and character design are really good
Wow, great visuals! I am not exactly a fan of clicking games, but I just kept going because I was interested in seeing what monsters come next. Also, the music is really complementing the pace of the game. Good job for making this game, I really enjoyed it! :D
Fun progression of characters kept my playthrough going. Is it supposed to allow left/right/middle clicking? That gave me a good advantage to have 3 going at once.
@sandlantern We did not have a lot of time to do the balancing in the game. For now it's not a problem but we will see how to play with that if we continue the game ;)
I really liked your game, the artstyle and musik are awesome and it is very responsive and runs fluently. Great respect to you guys! It is very good in art and programming and I quite enjoyed it. It's something that with a couple of hours more could be published somewhere. :) Right now its A+, for A+ with a star it might need a saving system, some sounds from the victims or when you unlock new stuff. Also maybe foreshadow the next item and turn the text white if you are able to purchase. Awesome work, really liked it!!
I stopped at wave 60 lol. The 2 bad points are : I would like to click everywhere on the top scene to hit, I discovered a bit too late that there are so many weapons, if only you could put an arrow that can tell that we can scroll to buy others weapons. Suggestion : it would be nice to sometimes have a bonus like a big ennemy or something that gives more than 15 points. But overall it's a great game, outstading work on graphics, simply gorgeous.
@der-finski Some of it were some packages that we bought (some of the characters). The sun, moon and some others assets were made by sytheim (which is an amazing graphist) and the UI and weapons were made by Camille, Jestilla and Popbot !
This was great. Very polished and superb presentation. One issue.. probably more an issue for me as it really bugs me. It's LOSE! not Loose! ;) Great game though, excellent work!
Cool idle clicker game, I stopped at level 29 and I had the broken bottle as a weapon :laughing: The graphics are superb and it fits the theme well, I think I'm going to try it some more after my hand gets some rest! :thumbsup_tone1: Well done!
nice sprites and cool game maybe i missed it but i would have liked to upgrade my clicks with the keyboard and not with the mouse. reminded me of splelunky.
Great art, and I like the audio loop. The gameplay itself hurts my hands, but I did get all the way to the star rod without cheating. The part I like about clickers is that it evolves beyond the actual clicking which this never did.
Wow, didn't expect that such simple mechanism can be such addictive, killing people with HUMAN RIGHTS? Awesome :D The new weapons were very good motivators!
You made a FANTASTIC art in this game, but I didn't understand why not adding some challenge to play. I basically just have to click? By the way, great progress! :)
Cool and fun idle character. (Just to let you know that the green little man have is right arm in the wrong order in layer, he is display in front or the chest).