Crimson Chaos

Overall★★★★★★★★★★3.36
Fun★★★★★★★★★★3.38
Innovation★★★★★★★★★★3.05
Theme★★★★★★★★★★3.57
Graphics★★★★★★★★★★3.45
Audio★★★★★★★★★★3.45
Humor★★★★★★★★★★2.18
Mood★★★★★★★★★★3.38
WARNING: Please read Tutorial (There is an in game one as well as one on this page)

Crimson Chaos is a wave based brawler where your only weapon is your own blood. Not only do you have to deal with constant pursuit of demons all looking to steal the crimson Chaos, and your life. You also have to keep track of your blood loss due to the immense cost of wielding the crimson Chaos.



Tutorial:
The top left red bar is your blood you use your blood as fuel for the Crimson Chaos. However if your blood runs out you die.

The top right blue bar is your summon meter Hold the left mouse button to summon your blood thirsty Crimson Chaos. But beware if the hell blade is held for to long you are likely to die.

Good Luck, Don't die ;)



Tools Used:
Unity - code, UI, and design https://unity3d.com/

Blender - 3D models https://www.blender.org/

Jukedeck - music create your own at http://jukedeck.com

audacity and bfxr - sound effects https://www.audacityteam.org/ and https://www.bfxr.net/

Comments30

Derek Volker
Derek Volker3 Dec 2018, 18:54
I found the attack a little clunky, but the game itself runs smoothly. The UI needed a little more polishing to fit the nice graphics and audio, however it doesnt compromise the experience.
frostByte4kauthor3 Dec 2018, 19:22
@derek-volker Thanks for playing! I wasn't expecting anyone to play until I set up the page better. In fullscreen the UI tries to stick to the bottom left corner that's a bug I'm fixing. I'm worried about people not understanding how the attack works. If you don't mind me asking How long did take you to figure out the controls. Because I do believe the attack feels less clunky when you learn how It works but I didn't have enough time to set up a better tutorial. Thanks again :)
Derek Volker
Derek Volker3 Dec 2018, 19:55
@frostbyte4k about a minute, after dying twice, then i could survive longer in the third and fourth gameplay. You really explained well saying to hold the left mouse button, but i guess as i am used to actions being triggered by just pressing the button i felt a little lost.
CopperAardvarkGames3 Dec 2018, 21:40
the controls are a little uncomfortable for me, i think it'd be better if the forward key moved you in the direction the player was facing. It took me a while to grasp the concept of it, but once i did it was a lot of fun to play. i really like your take on the theme, sacraficing health to fight back enemies. If there were more items and powerups you'd really have something, this is a really cool concept aside from any flaws, and i think you shouldn't leave it as a jam game, with more work, this could really be something ;)
frostByte4kauthor3 Dec 2018, 21:56
@copperaardvarkgames Thanks for playing I'm glad you enjoyed :) powerups are a good idea if I do decide to keep running with the game I will keep that in mind.

The sword controls are a bit unconventional, but otherwise the movement is standard for top-down games. I think the movement toward the mouse would make escaping from tricky situations more difficult, but I appreciate the feedback I hadn't thought of trying anything of the sort.
Borja
Borja3 Dec 2018, 22:09
Personally loved the game. Music track is awesome, attack is fun once you get the hang of it, and the balance between killing the enemy and killing yourself is well done
Pukami
Pukami4 Dec 2018, 00:47
Cool stuff! I got to Wave 7, had a fun time playing :)
Joker_v
Joker_v5 Dec 2018, 00:47
The blood effect is really cool! Love shaking my mouse like a circle and draw the slash, cool feeeling~
frostByte4kauthor5 Dec 2018, 01:05
@joker-v Thanks for playing. To make it sword feel cooler I made the camera slightly tilt toward the mouse giving a subtle sway when you turn which made the sword swing pop.
Silvae5 Dec 2018, 03:13
Fun game. I kept killing myself because I was just having fun playing like a whirlwind barbarian haha. Loved the audio as well. Nice entry!
frostByte4kauthor5 Dec 2018, 04:08
@silvae Thanks for playing I'm glad you enjoyed and I appreciate the feedback.
Eddie Li
Eddie Li5 Dec 2018, 04:43
A very nice game overall, well done! Besides some polishing of the mechanics and perhaps some more fitting UI, the game is great!
Aj Jones
Aj Jones5 Dec 2018, 05:46
Really liked the aesthetic and gameplay, the camera was a little disorienting at times, on the menu as well.
frostByte4kauthor5 Dec 2018, 06:00
@eddie-li Thanks I didn't Have much time to work on the UI even though I sacrificed sleep(no pun intended) I still barely finished in time.

@nanocube75 Thanks I'm glad you enjoyed.

@aj-jones Sorry about the camera I was planning on adding a setting to turn off the angling towards the mouse But ran out of time. I hope it didn't subtract to much from your experience.
Aj Jones
Aj Jones5 Dec 2018, 06:15
@frostbyte4k not at all, still really enjoyed it! just something i thought you might want to know!
NateTheGreat5 Dec 2018, 06:32
Nice take on the theme. It took a bit to figure out the basic mechanics and best way to use them (for example doing a "blood sweep" but once I got the hang of it it was a cool new mechanic. I found myself not paying any attention to my meters when it actually mattered because I was so focused on timing my blood correctly to get a bunch at once.
frostByte4kauthor5 Dec 2018, 07:27
@natethegreat I'm glad you stuck around long enough to figure it out. I was very worried people wouldn't be able to figure it out I'm glad to see that wasn't the case. Thanks for playing :)
frostByte4kauthor5 Dec 2018, 07:29
@aj-jones Thanks I appreciate it. I'll be a bit more careful next ludum dare.
TheOneThatNeverWas5 Dec 2018, 13:21
Very nice entry! I really enjoyed playing it. The mood and gameplay are amazing. Congratulations!
jfraser314
jfraser3145 Dec 2018, 21:36
Anytime I got hit I couldn't move up/down anymore (still side to side). Interesting idea but I couldn't figure out if things were buggy or I was doing it wrong.
frostByte4kauthor5 Dec 2018, 22:06
@jfraser314 when you get hit it does reduce your movement but shouldn't remove it
jfraser314
jfraser3145 Dec 2018, 22:18
I tried again and it worked fine as well, so not sure on that one. Must have been a pretty obscure bug (or I just forgot what keys I was pressing).
michal5 Dec 2018, 22:29
sooo buetiful game this move of camera
kantieno
kantieno6 Dec 2018, 03:55
The game controlled nicely and I really like the trailing effect you had for the weapon! Overall it had a nice atmosphere and an interesting take on the theme.

IF you continue to work on it I think it could become a very interesting game! Good entry!
frostByte4kauthor6 Dec 2018, 08:30
@kantieno Thanks for playing. I flattered you and copperaardvarkgames think my game is good enough to continued to be worked on. I don't know if I'll continue to work on the game but I'll definitely consider it. Thank you very much.

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