Interesting game, I liked the concept but the game is missing some ranged enemies in my opinion. The graphics and sound effects were nice too. Good job nonetheless!
Really had fun playing it, got affraid by the scream at the end x). You should keep working on the game even post-jam as it has a lot of potential and can be very ambitious ! It lacks a bit of feedback but it's not a big deal :smile:
Your game was played on my stream ( twitch.tv/ursagames ) for the first day of Ludum Dare streams - you can find the timestamp of your game here: https://goo.gl/N2rkr8
@ursagames Thanks for playing and rating, I wasn't watching the stream live, but I just watched the video of the stream :) Always interesting to watch someone play your game :D
As others said above. Good concept, the pixel art is really nicely done, just wish the level was a bit less empty ! You tend to get lost pretty easily without any kind of landmark. Hope you will add ranged enemies too when you can !
Thanks for the feedback guys! I planned an update for the game for next week where I'll add more enemies with different abilities and a more interesting map :slight_smile:
Shooting buged for me after the war cry of an animal, in all play throughs except the first. I only saw that big animal in the first play through in others it didn't show up but I died because of the bug. This is a real cool game I think the balance of powers could be changed to be better. Do yo know this game: https://juicybeast.itch.io/right-click-to-necromance. Your game and this are similar but cool in their own ways. Check it out if by chance you haven't seen it before.
Loved it! Really fun game to play. I love how you can raise the dead to fight alongside you. My only complaint is that there isn't more of it. I wish there were like dungeons and boss battles or something. I understand you couldn't do that with your limited time xD Great work! I actually had an idea similar to this but ditched it but you did it perfectly.
(I also would like if you could gain more abilities with the evolutions)
@verbante To be honest, "Right Click To Necromance" was a huge inspiration. I kind of wanted to combine that with Enter the Gungeon, but time was too limiting :smile: But I'm actually considering rebooting that idea as a project for 2019 :slight_smile:
@mateusboga Indeed, I wanted to be like a dungeon and with bossfights like in Enter the Gungeon, but time was quite the problem!
@morriss Graphics and sound are actually taken from Asset-Packs, which is why I opted out, but yeah I like them as well :joy:
Really cute game, I loved the art and feeling of it. The pigs were super cute and gameplay was fun and addictive. I just wish there was a bit more content and a goal to work towards, but overall pretty nice game.
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You should keep working on the game even post-jam as it has a lot of potential and can be very ambitious !
It lacks a bit of feedback but it's not a big deal :smile:
Perhaps there are to many button to use.
I planned an update for the game for next week where I'll add more enemies with different abilities and a more interesting map :slight_smile:
Great work! I actually had an idea similar to this but ditched it but you did it perfectly.
(I also would like if you could gain more abilities with the evolutions)
But I'm actually considering rebooting that idea as a project for 2019 :slight_smile:
@mateusboga Indeed, I wanted to be like a dungeon and with bossfights like in Enter the Gungeon, but time was quite the problem!
@morriss Graphics and sound are actually taken from Asset-Packs, which is why I opted out, but yeah I like them as well :joy: