It's a funny arcade game about Love. Control your mind ship by 'wsad' or arrows to collect love tokens and fill your devastated heart after break with your girlfriend. You can attack blue chains by hitting it or you may release your last token on tail by 'space' button to shot it. Please enjoy.
Fun game! I managed to fill the heart. I realized that the most efficent way to do it was staying at the bottom of the screen where the blue chains can't touch you and then wait for the hearts to come. The erratic movement when you have a tons of hearts was really cool! Congratulations for doing this :)
I lilke the mechanics, very fun! It is very enjoyable to play and the physics based movements make it challenging and fresh. I think it becomes a little easy since you can knock off all the broken hearts. Overall it was a simple but well crafted game, good job!
I killed my ex's tapeworms by shooting them with organs falling from the sky. This is not something I do everyday and found myself quite entertained by this little interactive thing.
Nice game, albeit a little short! I'm a little sad that the moves are only WASD which makes it ridiculously difficult for people with AZERTY keyboards. It would probably be quite easy to add ZQSD as they can cohabit without problem :)
Really fun game, simple mechanic but hard to master. Too bad there aren't more elements to underline the love thing, like some sounds or some music. Good job!
Challenging game! I included it in my compilation video series of games from the Ludum Dare, if you’d like to take a look :) https://youtu.be/UvsNqUUFv6I
Original idea, I LOVED the push and pull between growing my mind ship's hearts and dodging the horrible spinning bastards. I had lots of fun, great entry. I would have liked to see something so I could compare my skill to others, e.g. a timer/scoreboard.
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I'm a little sad that the moves are only WASD which makes it ridiculously difficult for people with AZERTY keyboards. It would probably be quite easy to add ZQSD as they can cohabit without problem :)
I started again by forcing myself to move and the game was much more fun. It needs a mechanism to force the player to move...