In this game, each player represents a Lord attempting to reach the Capital City of the Empire in order to take over the Emperor throne. On the road to the Capital, many perils lie ahead and the Lords will have to sacrifice their own citizens to overcome them. But when they'll reach the heart of the Empire at last, will they have enough people left to face the Emperor's army?
We made this boardgame in 72 hours during Ludum Dare #43 Jam contest. It features 45 cards with original illustration, a Game Board, Player Mats and the Rulebook. You can try this single-player-mode or with a bunch of friends (up to 5 players) by having fun stealing their resources and fighting them back over the conquest of the Empire!
Concept is interesting, plus it's a card game ! Nice submit ! i think it will be a bit more fun if you have more interactions with other player like steal some of their citizens.
@firellon Thanks for trying out our game! Yes, it's impossible with just 2 dice. That means you MUST sacrifice some of your citizen to reach 15. Let's say you rolled 6 two times, so you scored 12... just sacrifice 3 more citizen (if you have them) to reach 15 and you win (12+3=15)! Remember you can always sacrifice people to reach target number even if you already rolled your second dice.
Hi, I havent played it myself, yet. But I read the rules and looked at the board and the cards (I am a huge fan of boardgames). I like the illustrations a lot, they fit the theme and are very nicely drawn. Also the game has a very retro feel to it.. maybe like old DnD game illustrations (1st ED), which I like. The rulebook was written very clear and you have a good way of explaining things. I would be interested how you balanced the different cards and the values for the different effects? Is there a system behind it, or how did you came up with them?
A+ from my side. I will show the game to my boardgame group and take it for a spin. Good work! :)
@fzillo Thanks a lot for your valuable feedback! We hope you'll have fun playing our game with your friends! Balancing the cards was mostly a trial-and-error process. At first we put some basic ideas on 10-15 cards, then we polished them by play-testing the game. We gave different values to resources (1 citizen = 1.5 coins more or less) and we combined them together trying to create different effects. We've also set up Event Cards to be easy, medium, hard and Capital Cards to be very hard. Then we tried the game multiple times and everytime we changed numbers and options until we reached a somewhat solid balance of all things. I have a feeling that certain values are still a bit off, but we did our best with just 72 hours. Let us know what do you think of the game if you give it a roll!
I love board games - and I want take a look at each of them - which have been created for Ludum Dare. Yours is really polished with an interesting gameplay which fits with the theme and cool pictures... If you add a brief video as explanation showing a game with your friends, it could be just perfect. Well done. Thank you ++
HOLY SHIT WE DID IT :D Very nice design! I was surprised to see a card game (beacause non-video game entries are rare to find). I would like to see more entries like this! You can be proud :)
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The only question I've got: how to score 15? Isn't it impossible on 2 dice?
I would be interested how you balanced the different cards and the values for the different effects?
Is there a system behind it, or how did you came up with them?
A+ from my side. I will show the game to my boardgame group and take it for a spin.
Good work! :)
Balancing the cards was mostly a trial-and-error process. At first we put some basic ideas on 10-15 cards, then we polished them by play-testing the game. We gave different values to resources (1 citizen = 1.5 coins more or less) and we combined them together trying to create different effects. We've also set up Event Cards to be easy, medium, hard and Capital Cards to be very hard. Then we tried the game multiple times and everytime we changed numbers and options until we reached a somewhat solid balance of all things. I have a feeling that certain values are still a bit off, but we did our best with just 72 hours.
Let us know what do you think of the game if you give it a roll!