Decisions

by badjano
Overall★★★★★★★★★★3.73
Fun★★★★★★★★★★3.67
Innovation★★★★★★★★★★3.52
Theme★★★★★★★★★★3.90
Audio★★★★★★★★★★2.83
Mood★★★★★★★★★★3.15
Puzzle where you control multiple players with same input, you have to finish the level even though there can be only one in the end.

I didn't have much time to put into the making of this game, but I encourage you to follow me on itch.io to play it post mortem because it will be updated with more stuff as soon as I have more time!

R - Restart

ARROWS or SWIPE - Move

Tags: #3d, #unity
Genres: puzzle, strategy
Tools: Unity

Comments24

DarkShinobi100
DarkShinobi1003 Dec 2018, 18:43
It's a really nice puzzle game and your inputs really matter as it affects your score. in the future maybe reskin the capsules to have some sort of sprite and add in some music but overall this is a really fun game and a nice way to implement the theme
Sargonius
Sargonius3 Dec 2018, 19:59
It doesn't feel like you sacrifice someone, because sometimes you have just one correct move. But overall it's an interesting concept.
Jannick Larsen
Jannick Larsen3 Dec 2018, 21:42
i like how it slowly includes new mechanics.
RomaRogov
RomaRogov3 Dec 2018, 21:49
Very good puzzle game with proper tutorial flow, I like it
AdroitConceptions3 Dec 2018, 22:25
- thanks for building Linux
- camera angle makes it hard to see some of the angle
- good puzzle flow with tutorials
- full screen/ultra locked up on my computer. Seems odd given the graphics. had to run at 960x540 windowed high to get it to play.
- really could use some sounds and music
Gaming Night
Gaming Night3 Dec 2018, 22:40
I love the last stage, i want more. Great puzzle game
Pawel W.3 Dec 2018, 22:47
Really nice puzzle game! 5/5!
Raindrinker
Raindrinker3 Dec 2018, 22:54
The base is real good! I just want some polish or theming and some more mechanics that really emphasize the sacrificing part. You dont' really benefit from the deaths in any way so are they really a sacrifice? Very clean base of a grid-based puzzle, I always love those. You gotta polish the art and find deeper theme and mechanics to be truly memorable.
CraftLord
CraftLord3 Dec 2018, 23:22
I enjoyed this game very much.
It could use some sound effects and music, then it's even better.
Mr ChocolateSalmon
Mr ChocolateSalmon4 Dec 2018, 04:18
Really fun. Always love a good puzzle game. Good job dude :thumbsup:
DoubleBlackStudios4 Dec 2018, 04:20
Cool puzzle game, however music loops and it is really annoying
reklawnos4 Dec 2018, 05:08
Super clever, 100% on theme. One suggestion would be to make the arrow keys a bit more responsive, as some times I wanted to move several spaces very quickly but it seemed like the game was preventing me from doing that.
stevenjmiller
stevenjmiller4 Dec 2018, 09:29
Great game, I got 3 stars on all of the levels. I especially enjoyed the final puzzle. I liked the music, but I would've preferred it to be continuous rather than starting fresh at the beginning of each level.
Matheus Mello4 Dec 2018, 16:22
Just a graet puzzle game, plz do a few more lvl plz
Raiponz
Raiponz4 Dec 2018, 17:02
Great puzzle game, level are great designed, the last one challenged me. Whereas some point could be improved for a futur release :
* A replay button to quick restart
* The music who don't stop between scene
* Polished graphics

Anyways it's a impressive puzzle game concept ,I really enjoyed it.
szabe4 Dec 2018, 17:41
Simple, but challenging puzzle game with clear mechanics and design. Well done.
Rebecca Kremer
Rebecca Kremer4 Dec 2018, 18:55
Really solid puzzle game! Wasn't super clear what the stars were for, but I guess it's the number of moves to completion?
Would have been nice if the music had looped. :o
Zariel
Zariel4 Dec 2018, 22:00
Liked it! your work shows that it is a very well elaborated puzzle ... if the music did not stop, it would leave the game feel much better!
ILD Games LLC
ILD Games LLC5 Dec 2018, 17:01
A well executed puzzle concept! It would have been really helpful to have some indication of what each switch did, because I had to go through a lot of blind trial and error to figure out which switches would open the doors I needed, versus which switches would fry me with a laser, which unfortunately killed the pace of the puzzle solving.

I also ran into a strange input issue at this level. Whenever I got above 10 or so moves, it would randomly start dropping inputs, so that I would have to hit the same button several times in a row, in order to move one space. I stopped playing at this point, as it was very difficult to continue.
ProdigalSon
ProdigalSon6 Dec 2018, 19:14
Very clever and I love the simple mechanics and how quickly one can get into playing the game. At the times my inputs where not being detected almost if the input read is being down for a Input.GetKeyDown() which may fail depending on the frame rate. I tend to use the Input.GetKey() instead and have a flag to toggle whether this is a press or a release :D This was fun. Thank you for making it.
Ajayajayaj
Ajayajayaj16 Dec 2018, 15:59
Very cool mechanic. I love this mechanic, I've actually made a few Ludum Dare games using the mechanic of controlling everyone.

Did you make the music? I like it.
Found a bug?
Tell us on Discord