* Nice clean small scope! That's always the hardest part * Good concept for the theme with a nice message! That's a plus.
That said because of the small scope there are some negatives as well:
* It's a bit too stale to just shoot some random cubes in the void. * The audio you used is quite remind me of an arcade game that is packed with action. This game however is very slow and empty. Which doesn't really match. Maybe you should have gone for the slow, enmpty and relaxing mood and used audio that reflex that.
Just my two cents. Overall I think you did a good job! Congrats!
The message of your game is great! Also I found my self getting excited when I reached the throphy screen. You triggered the good old collecting instinct. Otherwise I'm not quite sure if it fits the theme perfectly. It would have been nice if missing the rubish would have an impact on some lifebar or something.
Kind of lost during the first waves of cube, can't get if I was doing things right. But when it get clearer after that, and once you understand it works pretty well ! Maybe it need more feedbacks on the action of the player. Great work keep it up.
In itself this is pretty fun. Though the perspective makes it weird,the cubes often fly off-screen and then I'm not too sure if I'm getting hit or if I can even destroy them, also when getting hit, receiving some form of feedback would be great. But overall this is neat.
I think the game speeds up way too slow. I liked the arcade sound effects and even though it is poor on graphics, shooting things is satisfying as usual ;) I think it does not fit the theme well, but it's always just better to finish something than nothing. Stay motivated and you'll get better! Good job :)
Nice game that runs smoothly, congrats! I liked the cockpit-style aiming, and think you could probably polish this into some sort of space shooter if you wanted. It would have been nice with a standalone exe to run full-screen, the web player seems a bit restrictive.
1st try: 10 trophies, 433 destroyed. Second game restarted on me (online) but I tried again: 23 trophies, 626 destroyed. :D It works quite well! I went with the "beam" strategy instead of clicking, and that got me thinking that aiming an actual beam may have been more effective for this type of a game... but yeah, it's fun! The audio gets a little overwhelming so I just switched it off, but that's to be expected with repetitive actions.
The aiming system took a little to get used to but overall I think think it controlled nicely enough and the effects upon shooting the rubbish were nice! I enjoyed the trophy system but the game could definitely use some kind of progression beyond just getting faster.
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Once it sped up, I found myself having fun!
* Nice clean small scope! That's always the hardest part
* Good concept for the theme with a nice message! That's a plus.
That said because of the small scope there are some negatives as well:
* It's a bit too stale to just shoot some random cubes in the void.
* The audio you used is quite remind me of an arcade game that is packed with action. This game however is very slow and empty. Which doesn't really match. Maybe you should have gone for the slow, enmpty and relaxing mood and used audio that reflex that.
Just my two cents. Overall I think you did a good job! Congrats!
Nice clicker, lacks of graphics though. Some background and textures on cubes would make it much better.
I liked the cockpit-style aiming, and think you could probably polish this into some sort of space shooter if you wanted.
It would have been nice with a standalone exe to run full-screen, the web player seems a bit restrictive.
I went with the "beam" strategy instead of clicking, and that got me thinking that aiming an actual beam may have been more effective for this type of a game... but yeah, it's fun! The audio gets a little overwhelming so I just switched it off, but that's to be expected with repetitive actions.
Overall this was a nice entry tho!