The project might evolve into something, we don't really know yet. You play as Frank, a janitor who's tired of being stuck at the bottom, and must make sacrifices (Killing everyone who stands in his way) to rise to the top.
Note: It's very unpolished and quite buggy, as we didn't have a lot of time, but the concept is still there.
Note: you must kill the enemies before progressing.
Note: you cannot attack while moving
Controls: S - Light attack, does 1 dmg. D - Heavy attack, does 2 dmg but takes longer to perform. X - Block (light attack) use this to block stabs. C - Block (heavy attack) use this to block slashes.
Bug: sometimes the enemy will get stuck in a block animation but still be able to attack. If this happens then just walk away from him, that might work.
Alright here's my feedback: * Nice graphics! feels very cohesive * Nice music! * Combat animations are readable and nice looking * controls are a bit clunky: sometimes you get stuck in an animation for a bit. quick followup attacks almost always result in this
All in all cool submission :) Definitely a nice prototype to build something from!
* Nice graphics! feels very cohesive
* Nice music!
* Combat animations are readable and nice looking
* controls are a bit clunky: sometimes you get stuck in an animation for a bit. quick followup attacks almost always result in this
All in all cool submission :) Definitely a nice prototype to build something from!