Escape from the Prison Camp started as an idea I had a while ago, and then this came around and it seemed like an interesting idea to combine.
So I went with it, got my freshly updated (self written) game engine and gave it a go.
Ran into plenty of issues, with both the engine and just general bugginess of things I was trying; so didn't get anywhere close to the original idea. But we got it working anyway! And it's done within the time.
Hopefully we'll get more done the next time, when we flesh out some of these bugs with the engine.
Thanks for playing and all the support I received on the stream.
Ah yeah I tend to make my games a bit too vague, and that would've worked if it was more polished.
Quick guide: Top of the starting map is your exit. On the main map there's a big gray building, go stand on that. The rest should be quite decently guided. And I like games that aren't as clear on the instructions and force you to think and be creative a bit ;-), so that's what I tend to make. Should've put a warning sticker on it! :dog:
There where some problems with the collision detection, but with a self written engine this is fine. Could escape without sacrifice something (I tried to stealh past the guard, he saw me but he missed his shot ;-)
Other to the comment above, I don´t think a checkpoint system is needed due to the shortness of the game. It only shows how few time the people here spend to really test the games :-/
It was good fun once you figured out which textbox relates to which person. I liked it!
Comments5
Quick guide: Top of the starting map is your exit. On the main map there's a big gray building, go stand on that. The rest should be quite decently guided. And I like games that aren't as clear on the instructions and force you to think and be creative a bit ;-), so that's what I tend to make. Should've put a warning sticker on it! :dog:
Thanks for the comment @simone !
Other to the comment above, I don´t think a checkpoint system is needed due to the shortness of the game. It only shows how few time the people here spend to really test the games :-/
It was good fun once you figured out which textbox relates to which person. I liked it!