Escape from the Prison Camp

by bjeaurn
Overall★★★★★★★★★★1.83
Fun★★★★★★★★★★1.17
Innovation★★★★★★★★★★2.33
Theme★★★★★★★★★★2.17
Graphics★★★★★★★★★★2.17
Mood★★★★★★★★★★2.50
Escape from the Prison Camp started as an idea I had a while ago, and then this came around and it seemed like an interesting idea to combine.

So I went with it, got my freshly updated (self written) game engine and gave it a go.

Ran into plenty of issues, with both the engine and just general bugginess of things I was trying; so didn't get anywhere close to the original idea.
But we got it working anyway! And it's done within the time.

Hopefully we'll get more done the next time, when we flesh out some of these bugs with the engine.

Thanks for playing and all the support I received on the stream.

screenshot

Comments5

Simone2 Dec 2018, 21:47
I like the idea, but I'm not so sure on what I have to do :)
bjeaurnauthor2 Dec 2018, 21:57
Ah yeah I tend to make my games a bit too vague, and that would've worked if it was more polished.

Quick guide: Top of the starting map is your exit. On the main map there's a big gray building, go stand on that. The rest should be quite decently guided. And I like games that aren't as clear on the instructions and force you to think and be creative a bit ;-), so that's what I tend to make. Should've put a warning sticker on it! :dog:

Thanks for the comment @simone !
Secretmapper
Secretmapper3 Dec 2018, 00:56
A checkpoint system would be nice, specially since the main char is so slow
gilborn4 Dec 2018, 22:08
There where some problems with the collision detection, but with a self written engine this is fine. Could escape without sacrifice something (I tried to stealh past the guard, he saw me but he missed his shot ;-)

Other to the comment above, I don´t think a checkpoint system is needed due to the shortness of the game. It only shows how few time the people here spend to really test the games :-/

It was good fun once you figured out which textbox relates to which person. I liked it!

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