Fighting Souls

by raffe
co-authored: @justmars
Overall★★★★★★★★★★3.52
Fun★★★★★★★★★★3.71
Innovation★★★★★★★★★★3.20
Theme★★★★★★★★★★3.25
Graphics★★★★★★★★★★2.93
Audio★★★★★★★★★★3.28
Humor★★★★★★★★★★4.04
Mood★★★★★★★★★★3.15
- Fighting Souls is a turn based battle game made my Raffe and JustMars. You fight against creatures, and at the end you will face a final boss. You can switch between 4 characters, and use different spells, powers and other epic things, to try and beat monsters and finally the game.

- You need to sacrifice characters, to be able to make it to the end.

- RED attack buttons deal more damage than GREEN attack buttons, but you can only use the RED ones once per battle.

- There are two INSTAKILL powers in the game. You will figure those out when playing..
Your powers reset after every battle.

- The game is spiced with lots of humorous powers, voice acting and animations.

- We were in a lot of hurry in the end balancing and doing the most important stuff, so we didn't have time to make any detailed textures or models. Still we think the mechanics and characters turned out fine.

Scrrenshot.png
Controls:
- Move: A & D, or arrow keys
- Move camera: Mouse while holding right or middle click
- Zoom: Scroll wheel
- Change character: Number keys (1-4) or clicking on icons (only in battle)
- Attacks: X & Z (only in battle) or clicking on the attack buttons

Screnshgotot.png
Changes in version 1.01:
- Fixed Agent's icon not showing up
- Added icon for the executable
- Reduced file size

https://twitter.com/RaffeTheRandom

https://twitter.com/JustMars5

screenshot

Comments33

Kenn50Games4 Dec 2018, 13:51
This game is really good. I got a laugh when the man dabbed and killed himself and the other guy of cringe. Like how you made a 2.5D game
BenBurgh
BenBurgh4 Dec 2018, 18:27
Really cool idea, using different characters with different abilities to explore the world. The turn-based combat didn't feel very exciting, maybe it could switch into more intense music. The portals looked really cool, and It was fun to try and juke the enemies.
Ludo
Ludo4 Dec 2018, 18:42
Hey, I enjoyed playing your game, and the voice acting was funny !
Maybe just improve some Level Design metrics according to the platforms in order to facilitate the player progression will be appreciated, same thing for the different abilities (one shot the boss was a little bit disappointing ^^)
But that remains a good moment passed to play, thank you guy ! :)
RAFFE
RAFFEauthor4 Dec 2018, 19:45
@ludo Yeah, I feel you. We thought about making the boss not get killed by 1 shot with the insta-kills, but we legit didnt have time to make it super great. Afterall, isn't it awesome that a final boss gets DABBED and it dies.. Thanks for the feedback
RAFFE
RAFFEauthor4 Dec 2018, 19:47
@benburgh Yeah, we considered a lot of options to make the combat system better, but we didn't have the time to make it as good as it could've been. Glad you enjoyed some parts of the game, thank you for the feedback :)
Derek Volker
Derek Volker4 Dec 2018, 23:48
I lost at the agent died of shame.

The mechanics are interesting, but i think the graphics could be more polished, but i guess as if the focus are the humour they kinda fit.

The voice acting also ... DAB! My sides.

Good job.
radow
radow5 Dec 2018, 01:24
Nice Title. It's kinda like "Trine meets pokemon". It took me 2 runs to finish the game and I was amazed that you can actually skip every fight except for the boss! I dabed him but I wonder if there is a way to come through with everyone alive? seemed a close call without testing it^^
franfox
franfox5 Dec 2018, 09:41
Looks nice but I can't play it. Are you planing to make a Mac version?
gamefive
gamefive5 Dec 2018, 11:45
게임이 상당히 심오한 느낌이다. 재미있어요
franfox
franfox5 Dec 2018, 14:59
@raffe thanks!

haha! That was nice! I really like the idea about pausing the action to enter into the combat, also the different 4 characters and their special abilities. I've managed to fight against Faded with my Agent and I used dab as final attack... The monster died to cringe and I died to shame!

Maybe you could make the combat system a bit faster but anyways it was very fun to play. Congrats!
RAFFE
RAFFEauthor5 Dec 2018, 15:08
@franfox Thanks for the feedback! Good to hear that. Thanks to @justmars we can have the mac version as well. :)
foodzilla
foodzilla6 Dec 2018, 00:54
I had some trouble exiting out of this game, though that may be my computer's fault. Insofar as the game goes, it's interesting but it doesn't control very fluidly for the platformer segments.

I'd definitely suggest playtesting it and giving a feel for how quickly you can move through the battles and game.
RAFFE
RAFFEauthor6 Dec 2018, 12:25
@foodzilla Yeah the exiting bug was prolly only with you. Dont think anyone else has had it. Its so easy, cuz we didnt have a lot of time to make more levels or stuff, so we kept it really fast and simple. Thanks for the feedback though. :)
sadsmile9 Dec 2018, 20:46
I really like the different camera angles you can achieve! (Would have been cool to be if you used that a little more for gameplay reasons).

The idea of a 2D platforming JRPG is really apealing to me!

Could def. need some more polish (but i think you guys know that already) but otherwise a nice entry!
jeplmr
jeplmr9 Dec 2018, 20:52
I really like the camera. Nice work!
Samuel Fine
Samuel Fine9 Dec 2018, 21:00
Very clever use of the 2D/3D interplay. Legit lol'd at "agent died from shame". :laughing: Would love to see this game with a few months of tweaking and polish!
kypello
kypello9 Dec 2018, 21:02
I really love this game! It looks great, and the 2d/3d aesthetic is something I really like. The "animations" on each attack is very nice. And the voice acting is great as well. This may be one of the highest ratings I've given to any game so far!
Vivien Fargette9 Dec 2018, 21:03
Really nice, I loved the humor (especially on the dab).

As advices:
* if you can turn the camera around, why not allow player to use w and s?
* maybe balance a bit: the ennemies seemed hard to kill (without sacrificing a character) and the end boss can be one shot (yes by sacrificing one of your agent but as it is the boss, you do not care).

Hope my feedbacks helps, really good job from you overall :)
RAFFE
RAFFEauthor10 Dec 2018, 07:50
@kypello Thanks a lot! Good to hear that you enjoyed it!
RAFFE
RAFFEauthor10 Dec 2018, 07:54
@vivien-fargette We were in a lot of hurry when balancing, so it isnt even near to perfect. And moving stuff with W and S didnt seem like an important thing for us. But thank you a lot for your kind feedback!
RAFFE
RAFFEauthor10 Dec 2018, 07:57
@sadsmile Yup, we didnt have the time to polish the game, but ofc with the time on our side we would've done it. Nice to hear about your opinion on the camera as well. :) Thanks for the feedback!
Sockman
Sockman16 Dec 2018, 21:59
This game was hilarious, I loved it. I didn't manage to beat it but I got to the final boss. It was really unique too, I had a lot of fun playing. Top notch voice acting btw :P
WTMK_BK16 Dec 2018, 22:02
I had a lot of fun its easy to get stuck on the geometry but i know how that is with unity :D I enjoyed the music and how you can swap doods. Unfortunately if you let the Agent and wiz die the jumps are really hard to make. Anyways thanks for making a unique interesting game.
HDugmag16 Dec 2018, 23:32
HA! That was really fun, loved how you took on the theme alongside the voice acting. I managed to beat the boss with a single dab (probably the best part), but I did find myself trying to avoid the smaller enemies since the fights weren't incentive and they did take a long time. Other than that, well done!
RAFFE
RAFFEauthor17 Dec 2018, 07:59
@sockman Voice acting was some next level stuff indeed.. ;D Thanks for the feedback!
RAFFE
RAFFEauthor17 Dec 2018, 08:01
@wtmk-bk Yeah, thats why you shouldnt sacrifice the high jumping characters at first.. Though its still possible. And good to hear that u liked it. Thanks for the feedback! :)
RAFFE
RAFFEauthor17 Dec 2018, 08:03
@hdugmag Yup, we made it too easy to dodge enemies, but it doesn't bother me that much in the end. Glad to get your feedback on it though. And good to hear that you liked it! :)

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