You can take 'em back... ...but it may require a sacrifice.
Ghostly Getaway is a puzzle game where you have to sacrifice your own body to escape from the prison. It’s made by Mors, Renhoek, Darkonius Mavakar, Cruise Elroy, Sooshy, and Catonator for Ludum Dare 43!
You can move Poncho using the arrow keys, and use the A key for interactions.
This game has a save function, you can continue later from where you dropped off.
Changelog:
1.0.3: Fixed an issue with the intro music, I can't believe we missed that.
1.0.2: Fixed some level design oversights, fixed issues related to blocks on ice, fixed an issue that prevented deleting save files.
1.0.1: Fixed some unsolvable puzzles, added the Windows port.
I didn't expect it to be this long XD I thought maybe 10 levels, but wow :D Really enjoyed playing it^^ The difficulty of the puzzles varied a lot. Most were really well crafted, others seemed complicated at first, but then the solution disregarded most of the elements around. (eg. the one where you have to die right at the start and only have fans. Or the one where there is a C shape conveyor belt with a TNT block at the bottom. The final puzzle was the hardest (like it should be) and it was the only one where I actually used the "action" on an animal XD
This is really good, the graphics are really charismatic, and the music is superb. Hey! Put the LD submission link on itch! I discovered your game through another hosted there and I had to search it manually here to vote!
Nice game, the graphics are lovely. You should add the link from the itch.io page to this entry. I found your game there with it's search but couldn't rate it easily. :smile:
A cool little game. The Story is good and beautiful (my opinion). The Graphics are nice and simple. And the gameplay is really good to handle. Good Work!
Played this for what? An hour? It was great! The art is phenomenal and the game is really juicy and full of great action feedback. Me and my roommate really liked the music (and he's a huge music critic). The game was crazy long- and the puzzles were really well designed. Did someone spend the whole jam designing the puzzles?
Overall wonderful job. The fact that it saves your progress is amazing (and feels necessary because of the length -thanks for including it)
@hydezeke I'm glad that you liked my puzzles! I designed about 85% of them, at first i was very worried since i had never made Block Puzzle-type of games, but i am relieved to hear that i didn't do bad! Glad you enjoyed the music too, that was composed by Catonator
Really great art and music! Block pushing puzzles are challenging and fun. I'm not sure there's much of a "sacrifice" other than impaling yourself, otherwise really well done!
Those are some hard puzzles. Took me quite some time to figure out, but a nice brain exercies :P I like the art too, very vibrant. Kinda wish though the moving sound was softer.
The first shotgun sound scared the shit out of me haha. I love the music transition between alive and dead, and the music itself is very catchy :) The game looks great and is very well designed, congratulations you all.
Simply amazing all you could do in a ludum and how well everything fits together ! Excellent job ! The only one little negative thing i have to say is that it's not really clear at first that you have to become a ghost to pass the door, especially since you can't die by falling and there's no feedback when you reach the door as a ghost. But that's really minor in comparison to how cool this game is !
Very polished, well made game! I included it in my compilation video series of games from the Ludum Dare, if you’d like to take a look :) https://youtu.be/MmJYQ_UA09A
Really loved the game, it is cute all it way :) I already left you a comment on newgrounds, but i found a little bug with the bandit where when you come from behind him and touch him your controls get stuck. Also I don't know if there was a level I couldn't do, or I was just too dumb ^^' But anyway nice little entry, well done !
A cute game, very pleasant to play. There is a lot of work, I can see it with the amount of details you implemented. There is also a good work on the level design.
Comments24
I thought maybe 10 levels, but wow :D
Really enjoyed playing it^^
The difficulty of the puzzles varied a lot. Most were really well crafted, others seemed complicated at first, but then the solution disregarded most of the elements around. (eg. the one where you have to die right at the start and only have fans. Or the one where there is a C shape conveyor belt with a TNT block at the bottom. The final puzzle was the hardest (like it should be) and it was the only one where I actually used the "action" on an animal XD
@daruudaruu @gagapete: WHOOPS I can't believe I totally forgot that! Adding it right now thanks!
Overall wonderful job. The fact that it saves your progress is amazing (and feels necessary because of the length -thanks for including it)
Glad you enjoyed the music too, that was composed by Catonator
Very polished and the art is fantastic
I already left you a comment on newgrounds, but i found a little bug with the bandit where when you come from behind him and touch him your controls get stuck. Also I don't know if there was a level I couldn't do, or I was just too dumb ^^'
But anyway nice little entry, well done !
A very neat entry.