Goobli Slimo needs to find its way back to his island, but all the gooby bridges are gone! Maybe it can give away part of itself to rebuild them, but don't let it run out of energy because it's going to have to solve some puzzles in the meantime. Remind it to have its veggies!!
fun levels and puzzles, only thing i didnt like about it is how much of a slug it was getting from one point to another, but i guess thats part of the theme. art was also good
This game is so adorable, I love it. I aww'd when I seen the teeny lil box. The art is cute, the music is good, and gameplay is fun. A bit simple, but it has a lot of potential. No critiques, this game is amazing.
Edit: Actually I lied. I forgot that I ended up restarting on accident due to the e and r keys being so close. Either a confirmation or remapping of the e key would be nice.
I can't rate because I didn't participate, and I wish I did! The dynamic pallettes and music are really well done, puzzles are simple but fun. It's extremely charming! Hope y'all keep doing this project because I can see it working great as a mobile game!
Enjoyed playing through this with some friends over. Stuck to the theme so perfectly and made it fun to play in the meantime. Great work from everyone on the team.
Enjoyed playing through this with some friends over. Stuck to the theme so perfectly and made it fun to play in the meantime. Great work from everyone on the team.
Everything about this is good. My only suggestion would be to make the hitboxes a little clearer. Sometimes I was sure I would it through an area but I couldn't. Similarly, when pushing a box it seemed to get snagged on the wall's collider.
The sound is really nice! I like the music and the sound fx work well for their purpose.
The levels are well made, and do a good job of introducing the player to different aspects of the mechanic as you go along.
One thing that was kind of annoying was how sluggish the character is, I know it gets slower with your size, but it's just kind of tedious to have to move around the level so slowly, especially if you're redoing a level.
I also liked the art, it was cute, though there were some problems with seams showing between tiles sometimes.
Really funny and I finished it. It will be better if you polish the collision box and make it looks more nature. I love the trap and it successfully captured me.
Programing sound and colour palette are very good. This puzzle game will be good to play on IOS and Android. But, in my opinion, u should do restarting level, if player stuck. All in all is very good
The concept is unique and really fun. I like the puzzle based game and in addition it was pleasing to look at. The only issue I had with it was when the slime got to big it got really slow and would take time to get anywhere, but I guess that is just a mechanic of the game. Otherwise Great Game!!!!! :)
Comments21
Edit: Actually I lied. I forgot that I ended up restarting on accident due to the e and r keys being so close. Either a confirmation or remapping of the e key would be nice.
Stuck to the theme so perfectly and made it fun to play in the meantime.
Great work from everyone on the team.
Stuck to the theme so perfectly and made it fun to play in the meantime.
Great work from everyone on the team.
The levels are well made, and do a good job of introducing the player to different aspects of the mechanic as you go along.
One thing that was kind of annoying was how sluggish the character is, I know it gets slower with your size, but it's just kind of tedious to have to move around the level so slowly, especially if you're redoing a level.
I also liked the art, it was cute, though there were some problems with seams showing between tiles sometimes.
nice game guys!