
Gorth
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Change log:
- 1.0.0 - The actual submission - Web + Windows
- 1.1.0 - Added U.I. to make everything more clear and changed up fonts - Web + Windows
- 1.2.0 - Fixed a game-breaking bug where the food could collide with the player, not-allowing it to throw it some times - Web + Windows
- 1.3.0 - Fixed a bug were the tutorial could not be skipped - Windows ONLY
- 1.4.0 - Made player controls way more responsive - Windows ONLY
Gameplay:
Gorth is a fast-paced game where you must sacrifice different food items that spawn randomly around the map to a big hole in the middle named "Gorth".
Gorth's minion will tell you what Gorth wants to eat. whether is sugar, meat or vegetable.
We were a team of 3, a Sound Designer + Graphic, graphic+animations and a Programmer+Game Designer.
Please note this is our first Ludum dare so we do not expect something amazing out of the results...
Controls:
left + right arrows = movement
up arrow = jump
F = pickup item
space = throw item
Music Used: GAS GAS GAS - Manuel (8 bit edition)
Tools:
Engine: Unity 2018
Sound Design: Audacity + GXSCC
IDE: Visual Studio 2017 Community
Graphic design: Aseprite + Photoshop
OS: Windows
Good luck to everyone else!
- 1.0.0 - The actual submission - Web + Windows
- 1.1.0 - Added U.I. to make everything more clear and changed up fonts - Web + Windows
- 1.2.0 - Fixed a game-breaking bug where the food could collide with the player, not-allowing it to throw it some times - Web + Windows
- 1.3.0 - Fixed a bug were the tutorial could not be skipped - Windows ONLY
- 1.4.0 - Made player controls way more responsive - Windows ONLY
Gameplay:
Gorth is a fast-paced game where you must sacrifice different food items that spawn randomly around the map to a big hole in the middle named "Gorth".
Gorth's minion will tell you what Gorth wants to eat. whether is sugar, meat or vegetable.
We were a team of 3, a Sound Designer + Graphic, graphic+animations and a Programmer+Game Designer.
Please note this is our first Ludum dare so we do not expect something amazing out of the results...
Controls:
left + right arrows = movement
up arrow = jump
F = pickup item
space = throw item
Music Used: GAS GAS GAS - Manuel (8 bit edition)
Tools:
Engine: Unity 2018
Sound Design: Audacity + GXSCC
IDE: Visual Studio 2017 Community
Graphic design: Aseprite + Photoshop
OS: Windows
Good luck to everyone else!