
Green Baby Jam
We've tried creating a Metroidvania set in the stone age where the dinosaurs are really smart actually, and the catch is that you have to sacrifice your health to use your special abilities.
Unfortunately, we've not managed to complete our MVP, but we'd very much like to get some feedback on the work we did manage to complete.
Unfortunately, we've not managed to complete our MVP, but we'd very much like to get some feedback on the work we did manage to complete.
Comments1

Did you do any of the graphics yourselves? the 3D models are really good, and some of the sprites are really well done too!
A few notes:
you seem to have mixed very different visual assets in this game from 3D models, to HD sprites to lower quality sprites and then back to high quality effects, I think it would have been better for you to stick to one of these styles even if the cost to overall visual quality is severe. I'd prefer a consistent style(even bad) over inconsistent good style.
the platforming part with the lava is very hard, because the platforms movement is not consistent which makes it hard to get the hang of it.
About the attack animation, the enemy dies by touching you throughout the attack animation
time, in unity you can add frame events to animations so that enemies will die only on the exact second of the swing, you should try it next time.
you had a good idea, I hope next LD you get enough time to make you game (It's really hard, believe me I know XD)