
He Has Hostages
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https://www.youtube.com/watch?v=6AsS_iV-h9o
He's never heard an alarm go off. But that won't stop him.
Dutch now must face the flood of armed policemen entering the building alone... or is he alone? Use hostages to carefully block lethal projectiles, and pull some of that good ol' Dutch magic once again.
This one's gonna make the books for sure. Whether you are dead or alive.
Collect as much money as you can!
Avoid the *"baddies"*
Don't forget to grab safes to unlock more hostages! Collect them all!
If you click and drag your mouse, when you release, you will throw a hostage to be your body shield.
Collect as much money as you can and get to the exit!
- Art, Spritework, and Voice Acting - Mortifix
- Audio & Music - Literal_Filth
- Programming & Game Design - Joseph Manley
Description
Dutch Bassidy, a 5-star criminal with a record longer than his life, is finally challenging his winning streak with the biggest heist of his life. His hands were full of luscious green, shovelling it into his sack when suddenly he heard an alarm go off.He's never heard an alarm go off. But that won't stop him.
Dutch now must face the flood of armed policemen entering the building alone... or is he alone? Use hostages to carefully block lethal projectiles, and pull some of that good ol' Dutch magic once again.
This one's gonna make the books for sure. Whether you are dead or alive.
Gameplay
Collect as much money as you can!
Avoid the *"baddies"*
Don't forget to grab safes to unlock more hostages! Collect them all!
Theme
With the theme 'Sacrifices must be made,' we went with the idea of sacrificing hostages in the effort to rob a bank. The unfortunate collectables in the game can be thrown at *baddies* to protect yourself.How to Play
You can move around the screen with WASD using the mouse to look around.If you click and drag your mouse, when you release, you will throw a hostage to be your body shield.
Collect as much money as you can and get to the exit!
Credits
- Art, Spritework, and Voice Acting - Mortifix
- Audio & Music - Literal_Filth
- Programming & Game Design - Joseph Manley