Hide and Seek

by zaicuch
co-authored: @lupusdei, @nemok, @pupi
Overall★★★★★★★★★★3.46
Fun★★★★★★★★★★3.08
Innovation★★★★★★★★★★2.82
Theme★★★★★★★★★★4.02
Graphics★★★★★★★★★★4.06
Audio★★★★★★★★★★3.44
Humor★★★★★★★★★★3.40
Mood★★★★★★★★★★3.72
25 students enter a mine to play hide-and-seek. Alice has to find the rest of her classmates, but she discovers an eerie statue possessed with the spirit of a mysterious woman. The spirit tells her to bring her friends so they can play, but perhaps, the spirit is hiding something. 😈

Controls:
Use WASD buttons to move and the Button E to activate objects or grabs friends.

A Game created by:
- Pixelart & Code / Alberto Garcia ZaicucH.
- Code / Johan Marin JohanMrin.
- Music / Jesus Matheus lupusdei18.
- Illustrations / Jesus Matheus(1) poopyprophet.

Have Fun! 🤪



- #Update:

We changed the number of Students to catch from 24 to 10 because of your feedback. so it's less tedious to finish the game :). have fun!

screenshot

Comments20

Nemok30 Nov 2018, 21:09
oaoaoaoaoaoaoaoaoaoaoaoaoaoaoaoaoaoaoaoaoaoaoaoaoaoaoaoaoaoaoaoa accept me pleas please please please please please wnna hlep helph help helph help
Pupi1 Dec 2018, 00:40
DeltaNutmeg4 Dec 2018, 03:12
Cool game, though I think the timer is a bit too short and 25 targets might be a bit tedious with the maze map and the dark. Had fun, good work.
Pukami
Pukami4 Dec 2018, 03:33
Haha, a game of hide and seek going terribly wrong. I liked the idea and concept, however it does feel quite tedious with such a large map to find 25 people.
pkenney
pkenney4 Dec 2018, 04:17
Great illustrations to set the mood of the dark cave. I was curious how the story ended, but I gathered a LOT of kids I felt, but still not enough. After I lost, it was too daunting to start all over. As I got late into the game, wandering was quite tough.

I wondered how it ended, by my hand was starting to hurt from pressing the button harder to walk faster! Nice evil touch that the kids ran away sometimes, it's like NOOO don't you know I have a timer??

Nice entry.
Ludovico
Ludovico4 Dec 2018, 04:33
Interesting game, although a bit tedious, perhaps the ability to pick up more than one person at a time could have remedied this.
LupusDei4 Dec 2018, 05:27
Thank you for your feedback, we did an update reducing the number of students to catch :), have fun!
pkenney
pkenney4 Dec 2018, 05:44
I should have mentioned in my comment: When I was playing, I wanted an arrow pointer to "nearest kid" just like you have a pointer back to the statue. Maybe that ruins the "hide and seek" feeling, but it would be so useful.
Fobia4 Dec 2018, 11:14
Sexy girls =) Cute pens and character. It's a pity I did not immediately see how many people need to find the size of the map.
Codesity
Codesity4 Dec 2018, 13:39
This is was I want to play :D Good Work!
jdelaay025johnd17884 Dec 2018, 17:53
The artwork is amazing here. I love the dialog boxes animating and overall feel of the game. I think speed abilities or powerups would change the game for the better. Like dash or increase speed for 20 seconds. or going through walls. or enlarged sight for a while. I don't know. Just something to offset how large the map is and how long it takes to get to the next friend. ultimately, a good game
kiririn51
kiririn514 Dec 2018, 22:32
Ludum Dare needs more games featuring cute girls.
Toge5 Dec 2018, 00:12
Nice illustrations, pixel art and great theme fitting dark concept. Music was good, too. Was a bit of a chore to back track 10 times such distances, maybe could've used those mine carts somehow (for example by putting a friend inside) to make them travel near the altar automatically or something.
erebus5 Dec 2018, 05:51
Good job on the art! The audio is nice too! Thanks for bringing it by the stream!
Johnsensei
Johnsensei6 Dec 2018, 01:48
Alice ain't effing around is she. Very clever and consistent with the theme. I played it after the change to ten friends required. I really couldn't imagine needing 24. I think there could also be a small balance tweek to get back a little more time when a friend is sacrificed, but overall I really enjoyed this game.
Flaterectomy
Flaterectomy6 Dec 2018, 10:26
You made a pretty cute game! At first I thought I had absolutely no chance to finish after losing much time and only finding two kids. But the extra time I got after sacrificing the kids didn't make me lose the game until I was carrying the 9th child back to the statue, so there is a reasonable catch-up mechanic. Playing it a second time I had an idea where the kids were and it was easy to get to 10 without time running out.

I do wish there was some kind of arc to what I as a player can do to search. I am sacrificing kids already, why not get the mystical ability to do a *spectral dash* across gaps or something to that extent, to avoid actually doing the same thing 10 times. Especially the run back to the statue gets a little tedious.

The art is cute, both the illustrations and the pixelart is well done, and I enjoyed the music.
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