Hostile Takeover
You are a low-level employee of CUDDLE-CO, a company that makes clothes for puppies. Recently CUDDLE-CO entered a merger with the elder god BLOOD-FUCK, who wishes for the destruction of humanity. As BLOOD-FUCK demands that every mortal in CUDDLE-CO submit to its unholy grasp, you make a decision: twelve dollars an hour isn't worth this.
You have to get out of here.
Navigate the corporate labyrinths of CUDDLE-CO, avoid getting eaten by your coworkers, and try to get your timesheets validated while avoiding the beast that lurks at the heart of the maze!
W/A/S/D to move, LMB to place notes, and RMB to use your flashlight.
You have to get out of here.
Navigate the corporate labyrinths of CUDDLE-CO, avoid getting eaten by your coworkers, and try to get your timesheets validated while avoiding the beast that lurks at the heart of the maze!
W/A/S/D to move, LMB to place notes, and RMB to use your flashlight.







Comments12
I liked the visual effect as well, not being able to see what is up ahead keeps your on your toes.
Great humour for the objectives as well!
I gotta say, the atmosphere sure is spooky, and the labyrinth sure makes me really hate the person who decided that's a good way to make offices. I think I saw a note about that, but forgot. I realized that the notes could be really useful as navigational tools a bit late, and then decided to just arrogantly not use them, so this game really gave me a good amount of appreciation for the human mind, as towards the end I was almost able to navigate the maze. The low-bit graphics and small amount of light sure makes it *really* hard to know where you're going, so great job in making the environment feel really strange and hard to get a grasp of, enhancing the spookiness of the whole thing.
I don't play many horror games, so this might just be a horror game thing, but I'm kinda amazed at how the game felt so hostile and disturbing (in a good(?) way?) (???), yet still didn't make me want to quit out and call it a day.
Edit: That took a lot less time (7 minutes!) with the aid of the notes. And Sharon, I think was her name, amazingly ended up on my path to Accounting and saved me a whole backtracking trip, which was great.