JLIM

Overall★★★★★★★★★★3.94
Fun★★★★★★★★★★3.97
Innovation★★★★★★★★★★3.49
Theme★★★★★★★★★★2.67
Graphics★★★★★★★★★★3.98
Audio★★★★★★★★★★3.95
Mood★★★★★★★★★★3.82
jlim_5.gif
Someone tried to sacrifice your keyboard... Well, it didn't go well, some of the buttons don't work anymore! Now you are an always JUMP'N'SHOT MAN.

Controls (COOL STUFF README)


* ​Q - change palette (!!!)
* ​​Arrows - move
* Tab - restart level
​* Enter - secret menu that allows you to reset your progress

Tools: PICO-8

Comments71

JustWall Games
JustWall Games2 Dec 2018, 19:05
I enjoyed this a lot. The constant jumping is a cool way to make the game challenging. The level design and audio is great. Fantastic work as always :)
Rombus
Rombus3 Dec 2018, 04:27
Awesome graphics and music as always!
azlen
azlen3 Dec 2018, 05:40
Really nice controls, I played it for quite a while until I got stuck in a place that I couldn't jump down from (I'm guessing that this might have been the last level). Everything comes together very well, the music, graphics, and controls, lovely game overall.
Muzzz29
Muzzz293 Dec 2018, 10:01
Really fun game mate, I'd buy it if you released it.
egordorichev
egordorichevauthor3 Dec 2018, 10:13
@muzzz29 well technically, you can buy it on itch.io, but I guess you meant making more stuff for it? Also, I'm super sorry for the bug that happened to ya, fixing it rn.
BumDag
BumDag3 Dec 2018, 10:37
I love the style! Thanks for sharing it!
Valden
Valden3 Dec 2018, 12:16
Awesome little platformer ! Very polished (although there are some collision bugs), clever level design and nice artstyle. However I found that the Double jump was kinda broken, and made some levels far easier than they should be. It would have been nice if the later levels took the double jump into account.

Realy good entry overall !
nusan
nusan3 Dec 2018, 13:03
Great game, so much content. I really liked the mechanism, to fire when you land lead to interesting challenges, as with one-way plateforms. I did not really find a use for the "c" button. I could not finish the game as I was stuck in a later level, being on the top, unable to reach an enemy down bellow and so open the door. A reset room button may have solved this issue. Another impressive use of Pico 8, good job.
egordorichev
egordorichevauthor3 Dec 2018, 13:12
Thanks, @nusan! What C button does, is it stops you from moving but moving AT ALL. Like you land. And then you can't move till you release it. Super sorry for that hardlock, I will for sure add a restart level button!
dunin
dunin3 Dec 2018, 14:43
Really impressive pico8 game! Well done!

(the music remind me an old Amstrad game: Sapiens)


(but after listening to it, I don't find them so similar...)
egordorichev
egordorichevauthor3 Dec 2018, 14:58
@dunin never heard that piece of music before, but you are right, for sure the composer used some of the methods I also used. And there is a lot of stuff for me to learn from it too, thanks for linking it!
Tornoz3 Dec 2018, 18:28
This was a really fantastic experience, very original and the game feel was great. I got stuck somewhere and I think it was because the lock opening animation began and I inadvertently switched screen so I lost the key and the gate stayed closed, but maybe I'm not sure, maybe I'm just missing something. Didn't affect my notation anyway because the game is really good. I would totally play this on a longer format.
egordorichev
egordorichevauthor3 Dec 2018, 19:10
@tornoz thanks so much, I just pushed a fix for that problem, the game autosaves if you want to go back and finish it. You got really close to the end, tho ;) The extra key is now in the part where you have to jump up with falling platforms to get a key. Also I moved the door from the exit so that you dont go off the screen while it opens.

And I'm glad, that you like it :)
Jimbly
Jimbly3 Dec 2018, 22:04
Would have been nice if rooms stayed cleared after you clear then, instead of having to re-clear some on the way back through.

On rooms with keys, I found it easiest to die and just walk back out the door before it closes, instead of killing all the enemies though =).

I got stuck in the second to last room, missed killing a guy on the way up, and couldn't get back town to kill him, but refreshing the browser window seemed to reset the room for me (Tab didn't seem to do anything).

Quite enjoyable!
Andreadbx
Andreadbx4 Dec 2018, 00:04
Nice and cute game with that characteristic Pico-8 aestetics, keep up the good work :)
Kaleido
Kaleido4 Dec 2018, 01:02
Incredible!!!
PotatoEZ4 Dec 2018, 01:05
Polished very well, fun quick platformer. If it was on mobile it would be quite fun good game on the go
minibobbo
minibobbo4 Dec 2018, 03:19
I'm a sucker for PICO-8 games. Nice music and overall feel.

I got stuck on the screen that someone else earlier mentioned. I don't think that it is possible to get back down. It is a shame because I would have liked to finish it :smile:

I think you win an award for the most interesting take on the theme :laughing:
saucygames
saucygames4 Dec 2018, 04:17
superb level design, i had the same issue on the level above, ggs
erebus4 Dec 2018, 05:08
Thanks so much for bringing this by my stream! I like the art a lot!
WalterP
WalterP4 Dec 2018, 05:11
Very nice and simple with great level design. Keep up the good work
Selgeron4 Dec 2018, 05:46
This was super polished and very fun! I have the song stuck in my head with the lyrics just 'Jump-Shoot man, Jump-Shoot man' over and over again. I beat it in about 10 minutes or so and it was a blast.
mtanton4 Dec 2018, 05:58
Really fun game. It was pretty challenging with the jump mechanic! I liked the world design. Maybe the enemies should stay dead after you kill them once? Great work!
pandan
pandan4 Dec 2018, 05:58
https://i.imgur.com/G3WkOyW.png
haah very nice game. I think it suffers from some minor balancing issues that playtesting could help.
Later rooms were way easier than early ones, often you could just speed through them.

The flashing on death hurt my eyes D:
Fenderbate
Fenderbate4 Dec 2018, 09:47
Cool game, a bit hard, but enjoyable :smile:
xPheRe
xPheRe4 Dec 2018, 10:40
Really liked the game! Just hard enough to be challenging, but not too much. Had some fun reaching the end, thank you.
spigaru4 Dec 2018, 12:06
Your-game-are-awesome! No more words are needed.
Earlybard
Earlybard4 Dec 2018, 13:35
Amazing entry, had a lot of fun playing it.

I particularly love the 2-bit style, the palette swapping, soundtrack, and level design. Really impressive!
arzi
arzi4 Dec 2018, 13:39
Looks nice, plays nice and the constant jumping is a good twist. Bonus for including the change palette key!
Zhanna
Zhanna4 Dec 2018, 14:02
I actually loved playing it, even though it's kinda hard for me, but, well, for me. If you could improve on the gates it would be even better, I easily miss them by confusing with a rock...
t1a2z
t1a2z4 Dec 2018, 15:41
Such an awesome twist on familiar platforming mechanics! Smart level design, cool art style, fun music and Downwell vibes. Great work!
Noa Calice
Noa Calice4 Dec 2018, 16:30
That was a very nice little game :) ! I love those cute pixel art graphics and simple yet cool sound effects ! Keep it up !
SkullPixel
SkullPixel4 Dec 2018, 18:17
Beyond the fact that I didn't really see the theme, it's amazing.

I'd have to say it's the second-best little metroidvania this jam. :wink:
egordorichev
egordorichevauthor4 Dec 2018, 19:12
@skullpixel I guess your one is the best? ;D Also, the theme is that you sacrifice nice control scheme ;)
Kerdelos
Kerdelos4 Dec 2018, 20:27
Wow, the music is so cool. It fits really well with the jumpy character. I really loved that game, it's super enjoyable ! Some levels feels like they require way too much precision though and it's not always clear which wall gets unlocked by a key or by cleaning the room but i had such a good time playing this game ! Thank you !
Snowdrama
Snowdrama5 Dec 2018, 01:34
You saw me play it so :P Commenting here to get that sweet LD Karma haha. Good job! Super interesting core mechanic.
velvetlobster
velvetlobster5 Dec 2018, 03:24
This reminds me a lot of LOVE from Fred Wood, which is a very challenging game like this one. The visuals and music set the mood perfectly. Great entry!
egordorichev
egordorichevauthor5 Dec 2018, 05:22
Hahaha, yeah, @snowdrama, I'm glad you were able to beat it :) Also, does karma even do anything?
Snowdrama
Snowdrama5 Dec 2018, 05:43
@egordorichev Yeah, karma affects the "Balance" factor, people who vote on games, give feedback and get likes on posts all gain karma, which helps promote your game on https://ldjam.com/events/ludum-dare/43/games

Not sure exactly how it factors in but I know there's a benefit to leaving feedback on other people's games
Nalah5 Dec 2018, 10:17
This is really fun !
martincohen5 Dec 2018, 12:21
I love the feel of the retro in this one. The jump is hilarious! The idea is great too! Argh, you made me so happy with this one :D
PopDaddyGames
PopDaddyGames5 Dec 2018, 13:09
As always- freakin incredible work!!!!
Jens Steenmetz5 Dec 2018, 14:54
I love the art and music a lot! Very retro. Also, great concept and polishing
Fobia5 Dec 2018, 16:19
Wow full adventure! Cool levels and style
Shweep
Shweep5 Dec 2018, 21:35
Really enjoyed it, just the right length too. My favorite is using the ceiling to rapid fire, really does make you appreciate the level design. Kind of felt the double jump nullified the challenge a little though if I'm going to be nitpicky.
bradur
bradur6 Dec 2018, 08:49
Terrific game! I died a lot but because the character is always jumping and shooting and the level restarts itself, dying doesn't feel too bad. I was unsure what purpose the palette change served but it was cool nonetheless. Unbelievable for a game made in 12 hours!
egordorichev
egordorichevauthor6 Dec 2018, 09:34
@bradur palette change is just a thing that allows everyone to make game elements more visible to them, including color blind people, but its also a thing that gives a tiny bit of customisation :)
Fattori6 Dec 2018, 11:21
like the whole thing, i didnt see toooo much of the theme in it but all the rest is on point, pretty fun game you got there =)
Simon Rahnasto
Simon Rahnasto6 Dec 2018, 12:33
I came across this game and after playing it a bit I started thinking, "hey this reminds me of... wait could it be the same guy that made those great games in the previous LD's?" Checked your profile and sure enough it is. You have a unique style and always make really solid entries. This is no exception to that. Fantastic job!
Arvejeitor6 Dec 2018, 13:18
Fantastic game! the art syle is so nice!
BOOtak
BOOtak6 Dec 2018, 19:41
This game is fantastic! That is what PICO-8 game is supposed to be. Very simple, single innovation (controls in your case) and with cool music. I love it!
FlashViper
FlashViper10 Dec 2018, 03:30
Other than some frustrating collision, the game was fun and felt rewarding! It gives you a look into what speedrunning can sometimes be like!
frescogusto
frescogusto10 Dec 2018, 18:21
nice game! was quite fun overall
niborious
niborious12 Dec 2018, 08:19
Absolutely captivating experience!

I really love the concept and the design. and it was interesting the whole way through. It kept suprising with how many more interesting mechanics there were to discover.
The double jump power up kind of detracted from the coolness of the auto jump / sacrifice idea, but I guess since its still using just the arrow keys, as the controls suggest, that it is fine?

Amazing sound and visuals as well, I love the pico8 style!
randomphantom
randomphantom16 Dec 2018, 12:18
Plays really smoothly, the difficulty was just the right mix of challenge and fun, and the jump and shoot mechanics work really well! I feel this could totally be a mobile game given the really simple controls (so.. don't mind if I take some notes). One critique would be that the theme of sacrifice didn't really come through, otherwise it was a great game and super well done! I feel this is the best of your pico8 entries!
kleinzach16 Dec 2018, 17:42
A fun game, but I feel could have been made with almost any theme. Visuals were well done, and I liked the music quite a bit. Not exactly original, but I enjoyed in non the less.
jusw8517 Dec 2018, 16:26
Amazing game! Short and simple with really tight controls, I even beat the game a few times to try and speedrun it. Having an onscreen timer might be useful for speedrunners.
blubberquark
blubberquark19 Dec 2018, 21:07
I once implemented that "hold C to not jump" mechanic as a joke to mess with players. I never thought somebody could make it work! Bug Report: I can't see my bullets in one of the colour palettes, the one with the stark white background
egordorichev
egordorichevauthor20 Dec 2018, 09:19
@blubberquark well it's not a trick, tbh, you have to wait till you land, and then you won't jump anymore. But it kind of worked like a trick, haha.
acaral22 Dec 2018, 16:26
I loved the concept of the sacrified keyboard. :laughing: very funny
Ethan Kennerly
Ethan Kennerly24 Dec 2018, 22:00
When I timed my jumps to pass the spikes, I felt skillful. If you continue to develop this, when I saw the bats, I was unclear what to do. I didn't notice an interaction with the bats, so I ignored the bats.
D-Studios
D-Studios25 Dec 2018, 01:32
One Concept I Liked:
* I liked how the music sounded good as it sounded varied and it did not sound repetitive.

One Concept I Did Not Like:
* I did not like how certain aspects of the game were not explained well. This game needs a better tutorial.
ryjcio
ryjcio26 Dec 2018, 01:49
Very impressive for the game made in 48hours. Perfect harmony and balance if we consider how fast this game was developed. You did great job focusing on the right things and not carrying about unneeded backstory or not related to gameplay mechanics.
LeviDSmith
LeviDSmith28 Dec 2018, 01:21
I'll admit that I like Pico-8 games because I know the controls will be simple and the gameplay won't be overly complicated. I like all the mechanics, like double jump and the disappearing blocks which keep the game interesting. I gave up at the point with all the bridges that go upward which take you back to the room above. I'm not sure what the point of changing colors is, so I just assumed that it was some inside joke.

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