Kaiju Attack is a game where you must defend your city from monsters... By throwing buildings at them! Be careful though, as every step you take will kill hundreds of innocent civilians!
Hit the kaijus to earn points by grabbing buildings, aiming, and throwing them with your mouse. When you get hit, you get slowed and a portion of the city around you is destroyed. The game ends when enough of the city has been destroyed!
Controls: - WASD - Move - MOUSE - Aim - LEFT MOUSE - Grab and Throw buildings in front of you
1893 score. Really great game. Loved the concept of if, audio got a little repetitive. It would have been nice to be able to see where me and the enemy were and where I was facing on the minimap. These are mostly just nit-picky though, Solid entry!
Cool concept. I liked running around the city and throwing buildings and monsters. It's like "Team America" when they were saving the world ruining in the process. Very funny :) It would be even cooler if you added dead citizens counter. To see how many lifes were sacrified to save the rest :)
Really love the idea and want more. I love the visual style too. Would've loved more abilities/enemy variety, but what you have so far is top notch for a game jam.
This one reminded me of King of the Mosnters, I loved that game! Really nice presentation, the game is fun to play and controls are easy and smooth. The low res (playing on browser here) gives it a retro feel that I loved. Simple and very entertaining entry, congrats on delivering this!
Very cool, sweet gameplay, unique graphics and good sound design. I love big robots vs big monsters and I wish you had some real kaiju instead of floating octahedrons but it's okay. (By the way are they Evangelion reference?)
@azargaz thanks! yeah they are an eva reference lmao! at first i was going for a godzilla themed kaiju but ended up with the eva angel because of my lazyness cof cof i mean, time constraints.
Pretty fun, lacking some music though to help keep it from being just "run around and spam click til the boss or city is dead". Sometimes my robot got stuck running forward (my W key wasn't stuck, though, I don't think, since I kept tapping it to fix the movement and it felt normal. The robot just felt like running post-input). I like the graphics, some variation in the monster designs would have been cool, less wait time between the spawning or otherwise city regen between spawns would been nice.
Your game was played on my stream ( https://www.twitch.tv/ursagames/videos ) on part 2 of the sixth day of Ludum Dare streams. Thank you for sharing your game with us! You can find the timestamp of when your game was played here: https://goo.gl/N2rkr8
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@jimmothysanchez Thanks for the heads up, we'll fix it asap!
It would be even cooler if you added dead citizens counter. To see how many lifes were sacrified to save the rest :)
Loved the "name your city" detail.
Really enjoyed it!