
King's Last Stand
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Astera Kingdom, home to explosive little creatures who are loyal to their king.
(Note : This game has no audio)
Summary
King of Astera, our resources have been depleted! Our weapons are useless against those invading monsters, but there is still hope! We found that the Astra have strange reactions when getting close to the dark creatures. It's a risky effort, but I'm afraid we've run out of options. This is our last chance to push them back!
Your loyal Astra have entrusted you with their lives to help you save the kingdom. You must work with your loyal Astra and save our home!
King's Last Stand is a game where you take the lead of the Astra creatures to repel the invading creatures. Take advantage of these explosive little cuties to take out groups of enemies and clear each wave till the end!
But how many of these cute Astra must be sacrificed to win this war?
Tips
A lot of people seem to have trouble beating the game, mainly due to the difficulty of Wave 7!
Here are a few tips to be able to successfully complete it and save the Astera kingdom!
1. Astra self-destruct when contacting the enemy for too long! That means that your Astra will protect you from behind, so make sure to send them flying ahead of you to secure a safe path!
2. Running away and herding them into groups is the most efficient way to use the Astra!
3. There is no way to avoid being damaged in Wave 7 multiple times in the beginning as you are mobbed. Make sure to maintain enough Health Points from previous waves so that you can last through the initial mob!
4. Your enemies are always walking towards you. Your enemies also can't don't spawn near your castle in the south. Use that information to your advantage to group the enemies in the start of each wave in an advantageous spot! It's easier to get surrounded if you stay too close to the castle!
Updates
12/03/2018
- Fixed the rest time that should happen between each wave.
- Fixed a bug where a few enemies were still visible after winning the game.
- Added Windows, Mac, and Linux Build