Ludum Dare #43compo
kizzme

kizzme is a 2D co-op game. Control keys are W,A,S,D for one player and arrow keys for the other.
Code, assets, sound and music are created by me and developed under 48 hours.
Improvements (02-01-2019):
-Added borders, so players won't go outside of the scene
-Players are rotated randomly after each kizz
-Angular velocity and player controls are (more) stabilized
-Music is getting faster after each kizz
Bug fixes (02-01-2019):
-Player speeds are getting back to normal after game ended




Comments22
@vimlark Thanks a lot!
@kubilayfisek
I couldn't predict the way the faces would turn, so sometimes it was frustrating when it was so close but they slowly started turning away from each other. I think giving the players a bit of control (not too much) on rotating the character would make the game more enjoyable.
I would also suggest putting boundaries on the screen so players don't get lost off screen.
I had a lot of fun playing this, great job!
Boundaries is a good idea. Initially, I thought losing the character is kind of fun while players try to control them but it's turned out that I need to put boundaries or at least put a sign to point out the direction/position from where the players can bring their characters. I'll work on it and put it in the next version.
Hey @one-seed-fruit ! Thanks for your feedback! I'm planning to polish it and bring a controller support to make it a fun local party game :)
Thanks @chaczyk ! Need a border and solve the bugs :)
I can't find the point of the theme unfortunately, I still find it fun to play around with it...