Knight Slasher

by bargest
Game unfinished =(

Unfortunately, I don't have time to finish the game tomorrow, so I'll post it in this state.

Idea: Player controls a Knight that must protect his ally/loved one/etc, but enemies are too strong and to accomplish his duty he could only overdrive his abilities obtaining temporarily greater strength, but lowering it afterward

Example: Overdriven movement ability allows the player to fly, but afterward even jumps won't be easy

Current state: An endless wave of 2 Types of monsters, 2 Abilities can be overclocked
So now it's just survival
Genres: action
Tools: Unity

Comments2

DeathBySnail3 Dec 2018, 13:18
Shame no audio, would really pull this together a lot more. It's not clear from the game mechanics how this meets the theme, there's no real feeling of "sacrifice". Could also use a restart mechanic. Good job!
Redunca
Redunca3 Dec 2018, 13:37
No audio is always a sad thing, i found the controls confusing and didn't see any "sacrifice" other than the robots'. Romm for improvement but not a bad start at all !
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