Let Me Eat You!

Let Me Eat You!

This game is from ldjam.com, which is currently unavailable.
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overall: 2.58
fun: 2.38
innovation: 2.80
theme: 2.92
graphics: 2.17
audio: 2.75
humor: 3.20
mood: 2.88
You are to help the Eatmes to reach the providential Alwaysfedland.
You need a mouse to play.

(Multiple Eatmes may have been injured or died horribly during this development, but officially I deny everything.)

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Solo jam submission using Unreal Engine 4, and part of an <UNDISCLOSED-so-people-don't-bitch-about-product-placement> marketplace package.

-o-0-o-

Bugs corrected since the end of LD43 submission:

* The floor was missing, so Eatmes couldn't move (Thanks to the Del key and the 3am submission deadline ;) )
* The starting camera angle didn't allow to see the objective "Alwaysfedland"
* The camera was following the Eatme leader and it was very hard to perceive motion, I unchecked "Follow selected actor" in the <UNDISCLOSED-so-people-don't-bitch-about-product-placement> marketplace package that I used
* The Eatme leader was hardly identifiable so I enabled the outline for the selected actor
* The audio for a not-hungry Eatme was too high pitched, I diminished the pitch in the sound cue
* There was some collision bugs between Eatmes, I corrected some of them, some still remains. I can't deactivate collision between Eatmes without coding a proper flocking AI, which I didn't have time for during the Jam and would be therefore an additional feature.
* One UI panel for one ending didn't display properly (the one in case of "Win"), it contains the "quit" button.

Thank you to all that provided with constructive feedback!
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