For the game in a theme of "Sacrifices must be made" we've made a simple platformer where you have to scrifice your bodies to create new platforms and solve puzzles. Good luck & enjoy!!
Good Job. It took me some time to realize, that respawns cost score. Cool idea. Next time, try to add animation or hit sounds. It makes the game look way more polished.
The Tilemap is nice. Thing is, in the import settings from your unity on your tiles, if you select point (no filter) instead of bilinear for the Filter Mode the sprites will look a lot more sharp.
It took me a while to get used to the mechanics but once I worked out the sacrificing yourself mechanic I started enjoying the game. There seems to be an issue with the image compression on your sprites but that can easily be fixed. Good job!
I died some times and took some time to notice the sacrifice role, but after I understood it got easy to follow. personally I don't like the idea of having to die to achieve something, but in this game I didn't felt that much of agony... anyway, it was a good game. the graphic was weird, but I understand the time issues, and the song was simple, but it was ok I guess, the game was more than playable, it was fun for me. good job!
Good idea. I really loved the concept of using your body to reach the goal. However I did find that the jump physics had lots of issues. I was able to walk into a wall and defy gravity.
I like the concept of using your corpse as a stepping stone. Art has some scaling issues, unless that was the look you were going for but not for me so much. There were some collision issues, I was able to climb up walls by jamming myself into them and jumping. The level design was good and had a good flow, but some more checkpoints would be nice. Well done.
Great job!