Machine Godz

Machine Godz

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overall: 3.94
fun: 3.72
innovation: 3.06
theme: 3.05
graphics: 4.32
audio: 3.99
mood: 3.82
In Machine Godz, the player has to give up a part of his abilities to progress as he completes the rooms filled with deadly traps and enemies. The more he will advance in those metallic corridors, the more the machine godz will take from him, leaving him less prepared to face the obstacles that stand before him !

After each room, the player will be given a choice about the mechanic he wants to sactifice.
Each mechanic (Sword, Lasers and dash) has 3 tiers of power and will be less powerful each time.

Controls :

WASD / Left Stick : Move

Right Click / Right Stick : Fire

Left Click / Right Trigger : Melee Attack

Spacebar / Left Trigger : Dash

Team :

Antoine ITURBIDE : Programmer

Vincent PERIGOIS : Game & Level Designer

Robert FARRAND : 3D Artist & Animator

Lucas LEPLAT : Jack of all trades

Aurélien MONTERO : Sound Designer
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