I would just like to say what did I make? Officially the world's most shittest game. You control a jetpack mermaid fighting off hoardes of unicorns in their nesting area. collect their eggs while you fly in the air or else they hatch into more evil unicorns. Buy lives and upgrade your jetpack to fly farther. Arrows keys move swim left or right. Left mouse button to fly. Right mouse button to shoot pearls. Catch eggs or shoot unicorns for cash.
Unity Blender Flash Some chip tune music program I found and bfxr for sounds.
It was... interesting? I don't know, I think the gameplay of flying upwards and shooting things could work quite well! However, how you did it was a bit confusing. For one, in a game like this I think the player needs to see more. So maybe you could have moved the camera out a bit, because it was very difficult to know where you're headed - especially when you're in the air and there's no things around you to tell how fast you're going. I'm also not a huge fan of the shooting mechanics - why do I shoot so many things in random directions instead of just one bullet where I'm clicking? Anyway, the core concept is nice, but I felt the execution was a bit lacking. Still a nice entry though.
Originally I planned to have lasers coming out of her eyes but it wasn't working properly and I ran out of time to do shooting the way I liked. I can update and improve the game if people like. I have ideas to add more features and upgrades. I was very limited with my time to develop something this comp.
I love the back story haha. But the game play was a bit strange. Like my jetpack ran out so fast and then I had to wait down the bottom for it to pick up again, shoot one unicorn and repeat.
It look like an interesting idea but way not complete ^^ To be honest I didn't really enjoyed the Gameplay, maybe my screen was too little but I thought that my characters was mooving way too fast to have time to watch where i go and what I must shoot. I think the problem here was that you had constructed your gameplay good and everything was working but it just need some calibrating to make it a lot more enjoyable.
But for just 24 hours, its great that you managed to finish and build a game, moreober, the ambiance and graphics are pretty funny ^^
The gameplay was... Strange. The randomly thrown bullets felt out of place, and the character cas too big for the screen ^^'. I loved the graphics and the humor though, and I'm always amazed that people can create a game alone in only 24h ! Congrats !
Interesting idea! I included it in my compilation video series of games from the Ludum Dare, if you’d like to take a look :) https://youtu.be/MmJYQ_UA09A
Anyway, the core concept is nice, but I felt the execution was a bit lacking. Still a nice entry though.