All the Programming Part has been done by me, meanwhile the art is made by Lucia Paganini(she doesn't possess a Ludom Dare Account), My partner in this GameJam.
Music is freeCopyright music from Youtube.
Movement: Directional Keys
Interaction/continue with the dialougue: Space
Please Play the Game in FullScreen and be patience, when you play without tutorial it will take time before Miguel will give you indications. During the Tutorial press Space to continue the Dialogue.
It was quite weird at first not knowing if I was progressing since the character took so long to talk, but that ending was quite the surprise! Nice graphics and idea, although it could use more gameplay overall. :) Congrats on your first jam!
This was a cute little game worth experiencing. The art style is great, too. The music might be a bit loud for my taste, but still, congrats! I hope you make more games in the future.
I really liked the end graphics- It was quite buggy though, and the game ended abruptly for me. It would've felt a bit better if climbing the ladders wasn't just a teleport, but I get that sometimes we have to cut corners under these tight time constraints. Thanks for sharing your game :-)
It took me a while to figure out what to do, but I was well rewarded when I finally completed the game. The final painting is beautiful, kudos go to Ms. Paganini for the artwork.
very tricky. Haha... there is new text new text in the dialogue. is that intentional? I really love the ending picture (both of them the good ending and the bad ending.) Confusing game, but i enjoy it especially cause the ending. 5/5 ending.
Baeutifull graphics. It took me till the end of the game to figure out the purpose of the game. I also realised, the tooltips that appeared while the game was loading were to quick to read. :thumbsup:
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The music might be a bit loud for my taste, but still, congrats! I hope you make more games in the future.
It would've felt a bit better if climbing the ladders wasn't just a teleport, but I get that sometimes we have to cut corners under these tight time constraints.
Thanks for sharing your game :-)