
MindMaze
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Genre: labyrinth, logic
Players main goal to save the man in the room (on the right side) by deblocking his mind-maze (on the left side).
Traveling the mind-maze you will encounter red blocking objects. They are symbolising mans negative memories. To terminate each block player have to contact the cursor with the triangle and then roll the “wheel”. If the circle on the top ain’t big enough to drain the stat with the same colour, then the triangle is terminated, else - game over.
To win, the player must terminate each red triangle.
How to play, basic theses:
Explore the mind-maze;
Pick up resources to replenish mental stats;
Terminate red triangles to deblock new maze parts;
Keep each mental stat above zero to survive;
The higher the stats then happier the man;
Mechanics:
W,A,S,D to move in the maze;
Contact the cursor and the red triangle to try to terminate it;
Roll stat that is less then is stocked to terminate the triangle;
Collect resources in the maze;
HUD:
top-right corner - mental stats (Compassion, Hope, Love, Courage);
top-middle - number of triangles;
top-left - close button (you may need it);
left screen - maze;
right screen - man (shows his condition)
Nice to have:
well… where do i get started?...
Players main goal to save the man in the room (on the right side) by deblocking his mind-maze (on the left side).
Traveling the mind-maze you will encounter red blocking objects. They are symbolising mans negative memories. To terminate each block player have to contact the cursor with the triangle and then roll the “wheel”. If the circle on the top ain’t big enough to drain the stat with the same colour, then the triangle is terminated, else - game over.
To win, the player must terminate each red triangle.
How to play, basic theses:
Explore the mind-maze;
Pick up resources to replenish mental stats;
Terminate red triangles to deblock new maze parts;
Keep each mental stat above zero to survive;
The higher the stats then happier the man;
Mechanics:
W,A,S,D to move in the maze;
Contact the cursor and the red triangle to try to terminate it;
Roll stat that is less then is stocked to terminate the triangle;
Collect resources in the maze;
HUD:
top-right corner - mental stats (Compassion, Hope, Love, Courage);
top-middle - number of triangles;
top-left - close button (you may need it);
left screen - maze;
right screen - man (shows his condition)
Nice to have:
well… where do i get started?...