Ludum Dare #43compo
My First Ludum Dare Game!
I have been lurking on the Ludum dare community for a while now, but today i can finaly say that i participated in the Ludum Dare! And i (sort of) finished the game. As you can probably tell by the "graphics" of the game, art isn't my strong suit. I am a programmer by profession and i love making games. Only making art for these games proves to be difficult.
The last 48 hours have been crazy, and i loved all of it.
I hop you enjoy the game!
Controls for the game(These are also explained in the game):
A / D & left and right arrow key Moves the player left and right.
Space makes the player jump.
Left clicking is a mele attack.
Right clicking is magic attack.
E whilst hovering over a villager picks him/her up.
The last 48 hours have been crazy, and i loved all of it.
I hop you enjoy the game!
Controls for the game(These are also explained in the game):
A / D & left and right arrow key Moves the player left and right.
Space makes the player jump.
Left clicking is a mele attack.
Right clicking is magic attack.
E whilst hovering over a villager picks him/her up.


Comments19
You did good!
and i also fell down the bottomless pit at the right edge of town
EDIT: Also I very much agree with dk5000p.
At first i thought, i'll just create the core game on the first day, and then do art/music/presentation on the second day. That didn't exactly was what happened though.
Probably because it was my first ludum dare that i misjudged how much time everything took.
It took way longer to program the game and get all the bugs out, and i did all the art and music in the last 3 hours of the weekend. Which was from 12 am to 3 am local time :sleeping:.
As soon as all your feedback came in i started to see the same flaws as you guys did. In those 2 days i didn't even consider that people would go left :confounded:
But thanks to all you guys i learned a lot an am looking forward to the next ludum dare!