How to play: - use the basic attack to turn the attacking hero's into undead servants - these undead servants can act as distractions or as shields for your protection. - once enough undead servants have been made you can sacrifice them to cast more powerful magic - 5 Souls, heal 25 points of damage - 10 Souls, increase the damage done by basic attack - 20 Souls, lightning Bolt Area of Effect
Brief Post-Mortem(ish):
I've been following LD for some time but have never competed before this event. Overall i wish i could have gotten more done, like a greater variety of enemies and adding in sound effects, but had to abandon these in order to submit before the deadline.
I got too stressed out about aesthetic and artwork, which are not my strong suit, and the amount of time spent coding suffered because of this. lesson learned for next time. Overall my first LD experience was enjoyable and i hope to participate again, learn from my mistakes, and hopefully do better.
Hopefully if anyone plays this they'll get some enjoyment out of it.
Thanks.
Controls: - W,A,S,D: move around - Arrow Keys: Directional Shooting - 1: Sacrifice minions for health - 2: Sacrifice minions for extra damage - 3: Sacrifice minions for lightning area of effect attack
Tools Used: - GameEngine: Unity3D version 2018.2.17f1 - IDE: Visual Studio 2017 - Graphics: GIMP 2.8.18
Change Log: - 20:30 03/12 fixed issue where enemies would not change target once target died and another where enemies would spawned in unable to attack.
Very cool game! I love everything about it, except what is basically a detail: I have to switch my keyboard to WASD because otherwise it's unplayable :p Well done!
I think the graphics are cute :). Especially the lightning strike! Needs sounds! Also, it's a little too easy for my liking. I never lost any health and I made it to Wave 10.
Nice! I like when you have a mob of minions, too bad they dont help with shooting. I think the game is a bit too easy. Maybe it's because some wizards never shoot?
Really like the idea and how you combined the theme. I had a good time playing your game and I hope you will continue working on this because if you improve graphic and maybe add some effects and sound I would play it all day long! :smile:
I would liked to have seen the game get more difficult over time, through different enemy movements (avoidance) or different abilities. I found it a bit too easy. I didn't once need to use the health power up/sacrifice, but the other two sacrifices were pretty satisfying - it would have been nice to see how much 'souls' they cost in-game. The enemy 'death' splat feedback was really nice but they could have 'hit' feedback too. All in all though, it's pretty great for a first LD compo. I look forward to your next one.
There is a good base there, it was missing something from the gameplay but I'm not sure what. Also the sacrifice abilities would not work for me, maybe that would have been enough. Good job.
Comments17
I love everything about it, except what is basically a detail: I have to switch my keyboard to WASD because otherwise it's unplayable :p
Well done!
Needs sounds! Also, it's a little too easy for my liking. I never lost any health and I made it to Wave 10.