Interesting game, certainly quite innovative. Did I miss the music somehow? I think you had a very good implementation of the theme, because in my opinion, a sacrifice is something you choose yourself, which I don't see on many other games.
@PancakeFriday i had less than a day to make the game because of rl commitments so i just skipped on the audio part, also because thats the weakest part of my game making skillset :D. @PancakeFriday@rexpeppers thanks for the feedback
Cool game. A cooldown timer would have been nice for the enemies to steal your apples. Sometimes I lost all the apples in under half of a second due to multiple collisions by the same enemy. But I really like the concept. Good job!
I like the pixel art. It's simple and functional. Game theme and mechanic is fun approach for the theme. I tried to hold on all my apples at first, but soon understood that I need to sacrifice some to keep more of them. I wish there were some sound effects though.
Cute ! I really tried to gather all the stars, but after a few tries I gave up xD. I guess that's a form of sacrifice :') ? Good job :D ! Some music would have been great though ! And maybe a bar to show where we are in the level ?
@lise-carreel its doable, you just have to get alot of value out of 1 apple. like 2 or 3 chompers chasing one apple. @keppu yea i tried to make a bg music and some effects but its not up to par with the quality that i want, so i ditched it cause im running out of time. thanks for the feedback :D
Good take on the theme, shoot apples or lose them otherwise. I think the game needs some balancing though. As it, it seems rather random and a bit too easy. Dropping apples then picking them up again seemed to work as well as trying to shoot at the enemies, as he enemies tend to disappear.
@loveapplegames its easy to finish but the goal is to get 3 stars. afaik you cant just do drop and pick to get 3 stars. good points tho thanks for the feedback
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