Nourish Nosferatu

by drnoir
Overall★★★★★★★★★★3.12
Fun★★★★★★★★★★2.62
Innovation★★★★★★★★★★2.62
Theme★★★★★★★★★★3.58
Graphics★★★★★★★★★★3.50
Audio★★★★★★★★★★3.12
Humor★★★★★★★★★★3.04
Mood★★★★★★★★★★3.54

nourishnosferatu-scale.jpg

3D Vampire Interaction Fiction Game

A 3D interactive fiction - you play Max a 'Fleshslave' who must explore the cyberpunk slums of NarcoTown1 looking for victims for your master Nosferatu! Engage with the residents of the slums as you look for unwilling victims for the walking undead!

Made with Unreal Engine using original character designs made with Fuse and assets packs Cyberpunk Alley and Soul City.

64 Bit Windows (tested) 32Bit Windows (Untested)

The zip files are large (1.4 GB), I will upload updated zip files eventually with unused assets stripped out.

Controls

W A S D - Move
ENTER engage mouse mode (for interactions)
ENTER and Right click - Freeze Screen

ScreenShots

Comments14

CapnAT4 Dec 2018, 14:22
I like the Freeze Screen
drnoir
drnoirauthor4 Dec 2018, 14:25
@capnat You mean the interaction for chatting?
SpaceMonkey
SpaceMonkey4 Dec 2018, 16:33
Nice storytelling! I like that you used different asset packs and still managed to make it feel consistent. Obviously the theme is well respected, and I had a few good laughs reading the dialogs ;-) Great job overall, well done!
drnoir
drnoirauthor4 Dec 2018, 16:50
@spacemonkey ahhh cheers mate, yes worked a lot on trying to give it atmosphere despite using asset packs (working alone so in the scope of what I wanted to make didn't really have much choice). Yup had to write the dialogue super fast but tried to put a bit of sardonic humour into it. I'm just about to stream for a bit playing some games so will check out your entry.
JohnnyGinard4 Dec 2018, 18:09
Awesome, great work! :smile: :top:
Querk5 Dec 2018, 20:00
nice game, i llike it, but unfortunately this is not my type of game, so I can't give you any good feedback

(Thanks you for played my game on stream)
WegPast
WegPast8 Dec 2018, 14:48
Really great experience !
Hard to chose the victim :p
rohezal
rohezal9 Dec 2018, 10:31
Some feedback: Found the best blood for the master. Nice setting, a few times you can go behind props and see that there is nothing behind them. I like the big buildings surrounding the plaza, it is well done. Low poly, good for performance and very effectful.

Since we both do UE4 games: Try to use disable movement via the movement component, set input to ui only, display mouse cursor and enable it again when the dialog is over. I also recommend to use ray tracing to check if you clicked on a character to open the menu instead of using a collider. Feels more natural.
Firesplash Entertainment
Firesplash Entertainment19 Dec 2018, 18:08
Thanks for submitting this. I liekd the graphics but I found the "story" (dialogues) too "flat"
drnoir
drnoirauthor26 Dec 2018, 17:07
@firesplash-entertainment yes I want to work on that more myself, but making things work took over as is often the case haha, thanks for playing

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