Ludum Dare #43compo
Offshoot

Every playthrough has a different configuration of weapons!
The aim of the game:
Destroy all of the enemies
Reach the red flag in the level
Controls:
A and D = Left and right movement
U = Shoot right arm weapon
I = Shoot left arm weapon
O = Shoot right leg weapon
P = Shoot left leg weapon
Space Bar = Jump (Held for higher jumps)
Twitter: https://twitter.com/OwenBenRees
Updates after submission: Fixed game breaking bug on the third map and reduce the music volume
Jump hold time has been increased so that all levels are completable.

Genres: platformer
Tools: Unreal Engine

Comments16
I also got stuck on the fourth level because I couldn't reach a platform :(
The weapons should all be equally interesting to create multiple ways to solve the game (the minigun makes it so easy that I would never have sacrificed it, while the big green stuff has always been my first sacrifice).
There is still a problem to finish the 4th level if you keep a leg-weapon: you can't go over the two enememies at the top of the level, so you can't kill them.
Nevertheless, I had a lot of fun ! Nice work !
If you'd like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/346057870?t=01h18m30s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin