
Oh my Cultist
This game is from ldjam.com, which is currently unavailable.
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HOW TO PLAY
Each turn you'll be presented with 3 cards.
Each card has a STRENGTH that determines how much BLOOD you gain if you sacrifice (slide to the dagger).
The strength also determines how much BLOOD it costs to SUMMON the card (slide to the arcane symbol)
The objective of the game is to have as much MAGIC POINTS as possible when the deck is over.
MAGIC POINTS:
Each card is worth MAGIC POINTS equal to it's strength when you summon it.
Each different TYPE of card is worth 1 point after the first type.
Each different CARD NAME of the same TYPE is worth 1 point after the first one.
Credits for songs:
"Spellbound" and "Waltz of Treachery" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/
Each turn you'll be presented with 3 cards.
Each card has a STRENGTH that determines how much BLOOD you gain if you sacrifice (slide to the dagger).
The strength also determines how much BLOOD it costs to SUMMON the card (slide to the arcane symbol)
The objective of the game is to have as much MAGIC POINTS as possible when the deck is over.
MAGIC POINTS:
Each card is worth MAGIC POINTS equal to it's strength when you summon it.
Each different TYPE of card is worth 1 point after the first type.
Each different CARD NAME of the same TYPE is worth 1 point after the first one.
Credits for songs:
"Spellbound" and "Waltz of Treachery" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/