OpFern Class

OpFern Class

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overall: 3.59
fun: 3.85
innovation: 2.41
theme: 2.91
graphics: 3.50
audio: 4.27
humor: 2.28
mood: 3.42
Gameplay: OpFern Class is a fast paced, arcade style shoot-em-up set in the distant future. This game was created in three days using Game Maker Studio 2.

Plot:
We are the members of the air-to-space specialist group known as the "OpFern Class". Our mission is to track and locate the alien mother ship known as the Dreadnought. Using our new warp drive technology, our mission objective should be easier to accomplish. Even though I knew everyone wouldn't make it, I didn't think it would be like this.

Post patch notes:
Just some minor bug fixes. Credits actually roll now without the game crashing. No improvements other than that.

Controls (Keyboard/Controller):
Fly Ship: Arrow Keys/D-pad
Fire Weapon: Z Key/X(PlayStation) & A(Xbox)
Change Pilot: C Key/Square(PlayStation & X(Xbox)

Ghosts in the Toast: Avery Ruth (Programmer/Pixel Art), Mary Fellner (Traditional Artist), Michael Gaskins (Guitarist/Pixel Art) and Conduit (Producer/Composer)
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