Really great job, especially for not having any unity experience a few days ago. Unsure if there's more than one level, but I can't seem to be able to click the continue to next level button after beating the stage (quit button works fine though). There were also two collectibles towards the end that I did not seem able to jump high enough to grab (though I might just need to git gud)
For a first game, not too shabby :D The art might need some improvement (eg. avoiding zigzags in the outlines) and there were hardly any sounds/BGM (you probably should have opted out on the sound rating) Not sure, if there just is no second level or if the button at the end of level 1 broke^^" Good luck with further gamedev adventures^^
I'm not crazy about it. I'm glad the physical controlling is much better than that *other* platformer, but this game fails to win me over for a few reasons, not least of which is the fact that the game crashed the moment I tried to load level 2. The other reviews tell me, from the sound of it, that there's a whole world after the first level, but I never actually got to see all of that for myself.
Comments6
The art might need some improvement (eg. avoiding zigzags in the outlines) and there were hardly any sounds/BGM (you probably should have opted out on the sound rating)
Not sure, if there just is no second level or if the button at the end of level 1 broke^^"
Good luck with further gamedev adventures^^