I really like the variable zoom. It is a very cool concept, but I wish more was implemented to force the player to accidentally kill the good players. And, I do agree with @amastryukov , the soundtrack is a little too repetitive.
Nice risk/reward concept and nice artwork too. Found it a little bit too slow for me, and neither attacking or the moving input felt very satisfying right now, even for a jam game I think needed a little juice or polish.
Music is weird and ...bad? But I kind of liked it somehow. :D
It was ok for a 3D game in 48 hours I guess. I'd really like some path finding for the player, since it was a bit annoying at times to move between the houses. I also think that you have a bit too much time to kill all criminals, I didn't really have to sacrifice any citizen, making it a bit too easy.
Neat little game, that fits the theme very well! I thought that the zoom function was a bit unnecessary because at the beginning of each level, I just zoomed out the screen to the max level. Also I would have really liked to see a bit more challenge to the game, whether that be criminals and citizens that walk around or little puzzles that need to be solved along the way. Overall congratulations on making a complete game in 48 hours!
I am a murderer!